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(This post was last modified: 03.07.2009, 14:43 by knollenmax.)
03.07.2009, 14:41
Bei mir ist ein Fehler mit der Dorfübersicht! Ich bin hier auf meiner eigens erstellten Welt2! Das ist von BlackArrow, die Dorfübersicht! Schaut mal!
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Den Ordner templates_c leeren und den Cache deines Browser auch leeren.
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Habe schon alles gemacht, geht immer noch nicht!
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mach mal nen Hardreset
dann lösche teplates_c
dann stoppe DSlan, apache und mysql.
dann die 3 dateien wieder starten und dann sollte es gehen
°~°~°Wenn du Rechtschreibfehler findest kanst du sie behalten.°~°~°
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(03.07.2009, 16:14)5 cent Wrote: mach mal nen Hardreset
dann lösche teplates_c
dann stoppe DSlan, apache und mysql.
dann die 3 dateien wieder starten und dann sollte es gehen das bringt nichts bei der übersicht
hast du den dslanordner verschoben? hast du vielleicht nicht eine datei ersetzt? welche version verwendest du?
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ich verwende die 1.21 (AIO von Aga)! Welt 1 funtkioniert doch auch! Ich habe letztens nur einen hardreset gemacht! Jetzt wieder neu angemeldet und es funktioniert nicht mehr!
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hast du den ordner der aio verschoben? das sieht bei dir nämlich so aus, da dieses eine zeichen bei dir ist.
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NEIN, ich habe gar nichts verschoben!
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dann liegt es wohl an der stamm.css. hast du da was verändert?
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welchen browser verwendest du?
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(This post was last modified: 03.07.2009, 19:19 by Agamendon.)
03.07.2009, 19:18
Ich hab nie eine 1.21 rausgebracht bin doch erst bei 0.4..^^
Welche genau hast du?
die derzeitige hat nähmlich kein Gruppentool..
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Dann habe ich also doch die von Yanici! Aber es steht folgendes auf der Startseite: © 2003 - 2009 InnoGames GmbH Templates by All in One by Agamendon.
Ich verwende Firefox! Wahrscheinlich liegt nicht am Browser, weil ja in Welt 1 das auch funktioniert!
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Hatte ich auch , nachdem ich mir die Dorfübersicht Version 5 neu gezogen hatte ging es wieder (i-ein file war defekt - wahrscheinlich die stamm.css)
aber im moment ist der server down auf dem die Datei hochgeladen war....
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@Heathen Man
schreib mal die stamm.css hier rein, damit er sie bei sich einfügen kann, ich habe die datei nicht auf diesesm pc.
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(04.07.2009, 11:59)knollenmax Wrote: Dann habe ich also doch die von Yanici! Aber es steht folgendes auf der Startseite: © 2003 - 2009 InnoGames GmbH Templates by All in One by Agamendon.
Ja, weil die stamm.css und andere .tpl von Agamendon für das Gruppentool und die Dorfübersicht v5 gefixt wurde.
Darum lasse ich ihn auch als Credits da unten stehen.
Also hast du mein AiO.
Manchmal denke ich:
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Gut hier die stamm.css :
PHP Code: a:link { font-weight:bold; color: #804000; text-decoration:none; } a:visited { font-weight:bold; color: #804000; text-decoration:none; } a:active { font-weight:bold; color: #0082BE; text-decoration:none; } a:hover { font-weight:bold; color: #0082BE; text-decoration:none; } td { font-size:9pt; } .hidden { color:#DED3B9; } table.main { border-width:2px; border-style: solid; border-color:#804000; background-color:#F1EBDD; } table.news { background-color:#F1EBDD; } .in_border { background-color:#F1EBDD; text-align:left;}
span.timer_replace span { display:none; }
form { margin: 0px; } p:first-child, h1:first-child, h2:first-child, h3:first-child, h4:first-child, h5:first-child, h6:first-child, h1+p, h2+p, h3+p, h4+p, h5+p, h6+p { margin-top: 0px; }
table.blind { border-spacing:0px; } table.blind td { padding: 0px; }
table.vis td { background-color:#F8F4E8; } table.vis td.selected { background-color:#DED3B9; } table.vis tr.nowrap td { white-space:nowrap; background-color:#F8F4E8; } table.vis tr.units_own_home td { background-color:#F8F4E8; } table.vis tr.units_there td { background-color:#F3EBCF; } table.vis tr.units_away td { background-color:#EDE1B7; } table.vis tr.row_a td { background-color:#F8F4E8; } table.vis tr.row_b td { background-color:#F3EBCF; }
table.menueadmin a:hover { font-size:9pt; text-align: left; background-color:#FFFFFF; width:100%; }
table.menueadmin td { background-color:#F8F4E8; }
tr.nowrap td { white-space:nowrap; }
table.intro td { background-color:#F8F4E8; line-height:1.5em; padding:6px; font-size:8pt}
/* Menüleiste */ table.menu { border: 1px solid black; background-color: #F1EBDD; }
/* Quickbar */ table.menu#quickbar { border-spacing:1px; }
/* Top-Menü-Item mit Hover */ table.menu tr td { padding: 1px; padding-left: 4px; padding-right: 4px; white-space: nowrap; background-color: #F8F4E8; }
/* Quickbar MenüItem */ table.menu#quickbar tr td { padding-top: 0px; padding-bottom: 0px; }
/* Das gesamte Untermenü */ table.menu tr td table { z-index:100; position:absolute; border-top: 1px solid black; border-top: 1px solid black; margin-left: -5px; margin-top:1px; visibility: hidden; }
/* Das gesamte Untermenü in sichtbar */ table.menu tr td:hover table, table.menu tr td.hover table { visibility: visible; }
/* Ein Untermenüpunkt */ table.menu tr td table tr td { border: 1px solid black; border-top: none; } /* Ein Link in einem Untermenüpunkt */ table.menu tr td table tr td a{ display: block; width: 100%; }
/* Forum */ .forum { background-color:#F1EBDD; border-width:1px; padding:1px; border-style:solid; border-color:#000000; white-space:nowrap; line-height:150%; } .selected { background-color:#FADC9B; }
table.map td { font-size:8pt; text-align:center; vertical-align:middle;}
td.space-left { border-left:1px solid #175E36; } /* zwischen normalen Feldern */ td.space-bottom { border-bottom:1px solid #175E36; } td.border-left { border-left:1px solid #103530; } /* "Sektorgrenzen" S1/S2/S6 */ td.border-bottom { border-bottom:1px solid #103530; } td.sector-left { border-left:1px solid #DED3B9; } /* Sektorgrenzen */ td.sector-bottom { border-bottom:1px solid #DED3B9; }
td.space-left-new {} td.space-bottom-new {} td.border-left-new { border-left:1px solid #214B18; } td.border-bottom-new { border-bottom:1px solid #214B18; } td.sector-left-new { border-left:1px solid #DED3B9; } td.sector-bottom-new { border-bottom:1px solid #DED3B9; } td.con-left-new { border-left:1px solid #000000; } td.con-bottom-new { border-bottom:1px solid #000000; }
tr.center td { text-align:center; } tr.lit td { font-weight:bold; background-color:#FADC9B; } tr.lit2 td { font-weight:bold; background-color:#F0E6C8; } tr.admin td { background-color:#F0E6C8; } tr.mini td { font-style: italic; font-size: x-small } th { font-size:9pt; text-align: left; font-weight:bold; background-color:#DED3B9; } body { background-color: #DED3B9; font-size:9pt; font-family: Verdana, Arial } h1 { font-size:16pt;} h2 { font-size:14pt;} h3 { font-size:12pt; font-weight:bold; } h4 { font-size:10pt; font-weight:bold; font-style:italic; margin-bottom:4pt} h5 { font-size:10pt; font-weight:bold; margin-bottom:2pt} img { border: none; } img.middle { vertical-align:middle; }
.grey { color: gray; } .warn { color: rgb(255, 0, 0); } .error { color: rgb(180, 0, 0); font-weight:bold; } .inactive { color: rgb(160, 160, 160); } .nowrap { white-space: nowrap; } .small { font-size: xx-small; }
hr { color: #804000; } table.box { border-width:1px; border-style: solid; border-color:#000000; background-color:#F1EBDD; vertical-align: middle; } table.box tr td { white-space:nowrap; }
input, select { font-size: 8pt; /*background-color:#FDFBF3;*/ }
input.attack { background-color: rgb(250, 210, 210) } input.support { background-color: rgb(210, 250, 210) }
input.check { margin:0px; margin-right:5px; }
table.quote td.quote_author { font-weight: bold; font-size: 8pt; } table.quote td.quote_message { background-color:#FFFFFF; font-size: 8pt; }
.post { border: 2px solid #804000; background-color: #f8f4e8; padding:0px; margin-bottom:5px;} .igmline { background-color:#efe6c9; padding-left:4px; border-bottom:1px solid #804000; position:relative;} .text { padding:6px; } .date { font-size:x-small; right:5px; position:absolute;} .right { right:5px; position:absolute; }
#igm_groups {position:absolute;z-index:100; border: 2px solid #804000; background-color:#efe6c9;} #igm_groups td { padding:2px; }
ul.help{padding-left:1px; margin-left:0px} li.help{list-style-type:none; background-color:#DED3B9; margin:2px; padding-left:8px; padding-top:4px; padding-bottom:4px;}
ul.help li.help ul.help li.help{ background-color:#F1EBDD; } ul.help li.help ul.help li.help ul.help li.help { background-color:#F8F4E8; } /*ul.help ul.help ul.help{background-color:#F8F4E8;}*/
ul.submenu{padding-left:1px; margin-left:0px} li.submenu{list-style-type:none; margin:2px; padding-left:8px; padding-top:4px; padding-bottom:4px;}
a.sel { color:#0082BE; text-decoration:underline;}
.empty{ position:absolute; z-index:4; left:0px; top:0px; width:600px; height:418px;}
.p_main,.cons_main{ position:absolute; z-index:2; left:291px; top:107px; } .p_main_flag{ position:absolute; z-index:2; left:291px; top:67px; } .p_place,.cons_place{ position:absolute; z-index:2; left:319px; top:208px; } .p_wood,.cons_wood{ position:absolute; z-index:2; left:480px; top:332px; } .p_stone,.cons_stone{ position:absolute; z-index:2; left:8px; top:305px; } .p_iron,.cons_iron{ position:absolute; z-index:2; left:10px; top:9px; } .p_statue,.cons_statue{ position:absolute; z-index:2; left:257px; top:230px; } .p_wall,.cons_wall{ position:absolute; z-index:1; left:13px; top:2px; } .p_farm,.cons_farm{ position:absolute; z-index:1; left:450px; top:0px; } .p_farm_field{ position:absolute; z-index:2; right:0; top:106px; } .p_hide,.cons_hide{ position:absolute; z-index:2; left:245px; top:69px; } .p_storage{ position:absolute; z-index:2; left:105px; top:125px; } .p_market,.cons_market{ position:absolute; z-index:2; left:211px; top:127px; } .p_barracks,.cons_barracks{ position:absolute; z-index:2; left:386px; top:216px; } .p_stable,.cons_stable{ position:absolute; z-index:2; left:65px; top:207px; } .p_garage,.cons_garage{ position:absolute; z-index:2; left:287px; top:280px; } .p_church,.cons_church{ position:absolute; z-index:2; left:391px; top:99px; } .p_church_f,.cons_church_f{ position:absolute; z-index:2; left:390px; top:99px; } .p_snob,.cons_snob{ position:absolute; z-index:2; left:159px; top:63px; } .p_smith,.cons_smith{ position:absolute; z-index:2; left:185px; top:269px; }
/* NPCs */ .npc_conversation{ position:absolute; z-index:2; left:222px; top:245px; } .npc_guard{ position:absolute; z-index:2; left:177px; top:192px;} .npc_juggler{ position:absolute; z-index:2; left:210px; top:225px;} .npc_farmer{ position:absolute; z-index:2; left:558px; top:66px;} .smith_anim{ position:absolute; z-index:3; left:174px; top:322px;}
/* xmas-tree */ .christmas_tree{ position:absolute; z-index:2; left:499px; top:188px; }
/* Label(Stufenanzeigen) für fest positionierte Gebaeude */ .l_main{ position:absolute; display:none; z-index:3; left:310px; top:55px; } .l_place{ position:absolute; display:none; z-index:3; left:354px; top:188px; } .l_wood{ position:absolute; display:none; z-index:3; left:550px; top:323px; } .l_stone{ position:absolute; display:none; z-index:3; left:100px; top:395px; } .l_iron{ position:absolute; display:none; z-index:3; left:29px; top:0px; } .l_statue{position:absolute; display:none; z-index:3; left:245px; top:215px; } .l_wall{ position:absolute; display:none; z-index:3; left:440px; top:316px; } .l_farm{ position:absolute; display:none; z-index:3; left:450px; top:0px; } .l_hide{ position:absolute; display:none; z-index:3; left:245px; top:48px; } .l_storage{ position:absolute; display:none; z-index:3; left:100px; top:120px; } .l_market{ position:absolute; display:none; z-index:3; left:260px; top:117px; } .l_barracks{ position:absolute; display:none; z-index:3; left:482px; top:227px; } .l_stable{ position:absolute; display:none; z-index:3; left:65px; top:196px; } .l_garage{ position:absolute; display:none; z-index:3; left:370px; top:340px; } .l_church{ position:absolute; display:none; z-index:3; left:480px; top:150px; } .l_church_f{ position:absolute; display:none; z-index:3; left:480px; top:150px; } .l_snob{ position:absolute; display:none; z-index:3; left:168px; top:63px; } .l_smith{ position:absolute; display:none; z-index:3; left:205px; top:258px; }
:absolute; display:none; z-index:3; left:205px; top:258px; } div.label { background-color: #668833; padding: 1px; border: 1px black solid; min-width:20px; color: white} div.label_night { background-color: #202060; padding: 1px; border: 1px black solid; min-width:20px; color:white} div.label a:link { color:#DDDDDD } div.label a:visited { color:#DDDDDD } div.label a:active { color:#DDDDDD } div.label a:hover { color:white }
div.label_night a:link { color:#CCCCCC} div.label_night a:visited { color:#CCCCCC} div.label_night a:active { color:#CCCCCC} div.label_night a:hover { color:white} div.label img { display:none; } div.label_night img { display:none; }
div.label { background-color: #598146; padding: 1px; border: 1px black solid; min-width:20px; color: white; z-index:10} div.label_night { background-color: #202060; padding: 1px; border: 1px black solid; min-width:20px; color:white} div.label a:link { color:#DDDDDD } div.label a:visited { color:#DDDDDD } div.label a:active { color:#DDDDDD } div.label a:hover { color:white }
div.label_night a:link { color:#CCCCCC} div.label_night a:visited { color:#CCCCCC} div.label_night a:active { color:#CCCCCC} div.label_night a:hover { color:white} div.label img { display:none; } div.label_night img { display:none; }
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(This post was last modified: 17.07.2009, 14:14 by knollenmax.)
17.07.2009, 14:11
Ich weiß an was das liegt: An unserem Grafikpack für die map!
edit: So ganz sicher bin ich mir nicht!
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welche dateien enthält den das grafikpacket?
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(This post was last modified: 17.07.2009, 21:40 by Jonsn.)
17.07.2009, 17:21
Geh mal in {dslan}/Welt2( Oder in der Welt halt wo ein Fehler da ist)/htdocs/templates und ersetze
den Inhalt von der Datei game_overview mit diesem Code:
PHP Code: {php} require_once("graphic.php"); if ($w == 'winter') { $graphic = "winter"; } else { $graphic = "graphic"; } $sql100 = "SELECT * FROM build WHERE villageid ='".$_GET["village"]."'"; $res100 = mysql_query($sql100); while($row100 = mysql_fetch_assoc($res100)) { $time_end = $row100[end_time]; } mysql_free_result($res100); if(!empty($time_end) && $time_end != 0) { $diff = $time_end - time(); if($diff >= 0) { $aus_main = date("H", $diff) - 1; $aus_main .= date(":i:s", $diff); } else { $aus_main = "0:00:00"; } } $time_end = 0;
$sql100 = "SELECT * FROM recruit WHERE villageid ='".$_GET["village"]."' AND building = 'barracks'"; $res100 = mysql_query($sql100); while($row100 = mysql_fetch_assoc($res100)) { $time_end = $row100[time_finished]; } if(!empty($time_end) && $time_end != 0) { $diff = $time_end - time(); if($diff >= 0) { $aus_barracks = date("H", $diff) - 1; $aus_barracks .= date(":i:s", $diff); } else { $aus_barracks = "0:00:00"; } } mysql_free_result($res100); $time_end = 0;
$sql100 = "SELECT * FROM recruit WHERE villageid ='".$_GET["village"]."' AND building = 'stable'"; $res100 = mysql_query($sql100); while($row100 = mysql_fetch_assoc($res100)) { $time_end = $row100[time_finished]; } if(!empty($time_end) && $time_end != 0) { $diff = $time_end - time(); if($diff >= 0) {
$aus_stable = date("H", $diff) - 1; $aus_stable .= date(":i:s", $diff); } else { $aus_stable = "0:00:00"; } } mysql_free_result($res100); $time_end = 0; $sql101 = "SELECT * FROM recruit WHERE villageid ='".$_GET["village"]."' AND building = 'garage'"; $res101 = mysql_query($sql101); while($row101 = mysql_fetch_assoc($res101)) { $time_end1 = $row101[time_finished]; } if(!empty($time_end1) && $time_end1 != 0) { $diff = $time_end1 - time(); if($diff >= 0) { $aus_garage = date("H", $diff) - 1; $aus_garage .= date(":i:s", $diff); } else { $aus_garage = "0:00:00"; } } mysql_free_result($res101); $time_end1 = 0;
$sql100 = "SELECT * FROM recruit WHERE villageid ='".$_GET["village"]."' AND building = 'snob'"; $res100 = mysql_query($sql100); while($row100 = mysql_fetch_assoc($res100)) { $time_end = $row100[time_finished]; } if(!empty($time_end) && $time_end != 0) { $diff = $time_end - time(); if($diff >= 0) { $aus_snob = date("H", $diff) - 1; $aus_snob .= date(":i:s", $diff); } else { $aus_snob = "0:00:00"; } } mysql_free_result($res100); $time_end = 0;
$sql100 = "SELECT * FROM research WHERE villageid ='".$_GET["village"]."'"; $res100 = mysql_query($sql100); while($row100 = mysql_fetch_assoc($res100)) { $time_end = $row100[end_time]; } if(!empty($time_end) && $time_end != 0) { $diff = $time_end - time(); if($diff >= 0) { $aus_smith = date("H", $diff) - 1; $aus_smith .= date(":i:s", $diff); } else { $aus_smith = "0:00:00"; } } mysql_free_result($res100); $time_end = 0;
$stunde = date("H"); $sql1 = "SELECT * FROM events WHERE villageid ='". $_GET["village"] . "'"; $res1 = mysql_query($sql1); $main = ".png"; $smith = ".png"; while($row1 = mysql_fetch_assoc($res1)) { if($row1[event_type] == "build") { $main = ".gif"; } if($row1[event_type] == "research") { $smith = ".gif"; } }
$barracks = ".png"; $garage = ".png"; $stable = ".png"; $snob = ".png"; $sql2 = "SELECT * FROM recruit WHERE villageid ='". $_GET["village"] . "'"; $res2 = mysql_query($sql2); while($row2 = mysql_fetch_assoc($res2)) { if($row2[building] == "barracks") { $barracks = ".gif"; } if($row2[building] == "garage") { $garage = ".gif"; } if($row2[building] == "stable") { $stable = ".gif"; } if($row2[building] == "snob") { $snob = ".gif"; } } $sql = "SELECT * FROM villages WHERE id ='". $_GET["village"] . "'"; $res = mysql_query($sql); echo <<<FA
FA;
$sql3 = "SELECT * FROM villages WHERE id =\"". $_GET["village"] ."\""; $res3 = mysql_query($sql3); while($row3 = mysql_fetch_assoc($res3)) { $sql4 = "SELECT * FROM users WHERE id =\"".$row3[userid]."\"";
} $res4 = mysql_query($sql4); while($row4 = mysql_fetch_assoc($res4)); { if($row4[stufen] == "yes") { echo <<<FA
FA; } else { echo <<<FA
FA; } } echo <<<FA
FA; {/php} {php} $sql3 = "SELECT * FROM villages WHERE id =\"". $_GET["village"] ."\""; $res3 = mysql_query($sql3); while($row3 = mysql_fetch_assoc($res3)) { $userid = $row3[userid];
}
if($_GET[overview] == "old") { $sql10 = "UPDATE users SET overview = \"old\" WHERE id = ".$userid." LIMIT 1;"; mysql_query($sql10); } if($_GET[overview] == "new") { $sql11 = "UPDATE users SET overview = \"new\" WHERE id = ".$userid." LIMIT 1;";
mysql_query($sql11); } {/php}
{php} if($_GET[stufen] == "yes") { $sql12 = "UPDATE users SET stufen = \"yes\" WHERE id = ".$userid." LIMIT 1;"; mysql_query($sql12); } if($_GET[stufen] == "no") { $sql13 = "UPDATE users SET stufen = \"no\" WHERE id = ".$userid." LIMIT 1;"; mysql_query($sql13); } {/php} {php}
$sql5 = "SELECT * FROM users WHERE id=\"".$userid."\""; $res5 = mysql_query($sql5); while($row5 = mysql_fetch_assoc($res5)) { $overview = $row5[overview]; $stufen = $row5[stufen]; } if($overview == "new"): {/php} <table>
<tr> <td width="840" valign="top" valign="top"> <table width="100%"><tbody><tr> <td> {php} if($stufen == "yes") { echo "<a href=\"game.php?screen=overview&stufen=no&village=".$_GET[village]."\"> Gebäudestufen ausblenden</a>"; } else { echo "<a href=\"game.php?screen=overview&stufen=yes&village=".$_GET[village]."\">Gebäudestufen anzeigen</a>"; } {/php}
</td> <td align="right"><a href="game.php?overview=old&screen=overview&village={php}echo $_GET[village];{/php}">zur klassischen Dorfübersicht</a></td> </tr></tbody></table>
<table cellspacing="0" cellpadding="0" style="border: 1px solid rgb(128, 64, 0); background-color:#F1EBDD; direction: ltr;" align="center">
<tr><td style="padding: 0pt;"><div style="position:relative">
{php}
$night = "visual"; if($stunde>=24 || $stunde<8) { $night = "visual_night"; } echo "<img width=\"600\" height=\"418\" src=\"$graphic/".$night."/back_none.jpg\" alt=\"\" />";
while($row = mysql_fetch_assoc($res)) { if($row[main] < 5) { echo"<img class=\"p_main_flag\" src=\"$graphic/".$night."/mainflag1.gif\"/>"; if ($main == ".png") { echo"<img class=\"p_main\" src=\"$graphic/".$night."/main1.png\" alt=\"Hauptgeb ute\"/>"; } if ($main == ".gif") { echo"<img class=\"p_main\" src=\"$graphic/".$night."/main1.gif\" alt=\"Hauptgeb ute\"/>"; } } if($row[main] >= 5 && $row[main]<15) { echo"<img class=\"p_main_flag\" src=\"$graphic/".$night."/mainflag2.gif\"/>"; if ($main == ".png") { echo"<img class=\"p_main\" src=\"$graphic/".$night."/main2.png\" alt=\"Hauptgeb ute\"/>"; } if ($main == ".gif") { echo"<img class=\"p_main\" src=\"$graphic/".$night."/main2.gif\" alt=\"Hauptgeb ute\"/>"; } } if($row[main] >= 15) { echo"<img class=\"p_main_flag\" src=\"$graphic/".$night."/mainflag3.gif\"/>"; if ($main == ".png") { echo"<img class=\"p_main\" src=\"$graphic/".$night."/main3.png\" alt=\"Hauptgeb ute\"/>"; } if ($main == ".gif") { echo"<img class=\"p_main\" src=\"$graphic/".$night."/main3.gif\" alt=\"Hauptgeb ute\"/>"; } }
if($row[wall] < 5 && $row[wall] != 0) { echo "<img class=\"p_wall\" src=\"$graphic/".$night."/wall1.png\" alt=\"Wall\"/>"; } if($row[wall] >=5 && $row[wall] <15) { echo "<img class=\"p_wall\" src=\"$graphic/".$night."/wall2.png\" alt=\"Wall\"/>"; } if($row[wall] >= 15) { echo "<img class=\"p_wall\" src=\"$graphic/".$night."/wall3.png\" alt=\"Wall\"/>"; }
if($row[place] == 1) { echo "<img class=\"p_place\" src=\"$graphic/".$night."/place1".$barracks."\" alt=\"Versammlungsplatz\"/>"; }
if($row[hide] >=1 && $row[hide] != 0) { echo "<img class=\"p_hide\" src=\"$graphic/".$night."/hide1.png\" alt=\"Versteck\"/>"; }
if($row[farm] <10) { } if($row[farm] >=10 && $row[farm] <20) { echo "<img class=\"p_farm\" src=\"$graphic/".$night."/farm2.gif\" alt=\"Bauernhof\"/>"; } if($row[farm] >=20) { echo "<img class=\"p_farm\" src=\"$graphic/".$night."/farm3.gif\" alt=\"Bauernhof\"/>"; }
if($row[market] <5 && $row[market] != 0) { echo "<img class=\"p_market\" src=\"$graphic/".$night."/market1.png\" alt=\"Marktplatz\"/>"; } if($row[market] >=5 && $row[market] <20) { echo "<img class=\"p_market\" src=\"$graphic/".$night."/market2.png\" alt=\"Marktplatz\"/>"; } if($row[market] >= 20) { echo "<img class=\"p_market\" src=\"$graphic/".$night."/market3.png\" alt=\"Marktplatz\"/>"; }
if($row[wood] <10 && $row[wood] != 0) { echo "<img class=\"p_wood\" src=\"$graphic/".$night."/wood1.gif\" alt=\"Holzf ller\"/>"; } if($row[wood] >=10 && $row[wood] <20) { echo "<img class=\"p_wood\" src=\"$graphic/".$night."/wood2.gif\" alt=\"Holzf ller\"/>"; } if($row[wood] >=20) { echo "<img class=\"p_wood\" src=\"$graphic/".$night."/wood3.gif\" alt=\"Holzf ller\"/>"; }
if($row[iron] <10 && $row[iron] != 0) { echo "<img class=\"p_iron\" src=\"$graphic/".$night."/iron1.gif\" alt=\"Eisenmiene\"/>"; } if($row[iron] >=10 && $row[iron] <20) { echo "<img class=\"p_iron\" src=\"$graphic/".$night."/iron2.gif\" alt=\"Eisenmiene\"/>"; } if($row[iron] >=20) { echo "<img class=\"p_iron\" src=\"$graphic/".$night."/iron3.gif\" alt=\"Eisenmiene\"/>"; }
if($row[stone] <10 && $row[stone] != 0) { echo "<img class=\"p_stone\" src=\"$graphic/".$night."/stone1.gif\" alt=\"Lehmgrube\"/>"; } if($row[stone] >= 10 && $row[stone] <20) { echo "<img class=\"p_stone\" src=\"$graphic/".$night."/stone2.gif\" alt=\"Lehmgrube\"/>"; } if($row[stone] >=20) { echo "<img class=\"p_stone\" src=\"$graphic/".$night."/stone3.gif\" alt=\"Lehmgrube\"/>"; }
if($row[storage] < 10) { echo "<img class=\"p_storage\" src=\"$graphic/".$night."/storage1.png\" alt=\"Speicher\"/>"; } if($row[storage] >=10 && $row[storage] <20) { echo "<img class=\"p_storage\" src=\"$graphic/".$night."/storage2.png\" alt=\"Speicher\"/>"; } if($row[storage] >= 20) { echo "<img class=\"p_storage\" src=\"$graphic/".$night."/storage3.png\" alt=\"Speicher\"/>"; }
if($row[smith] < 5 && $row[smith] != 0) { echo "<img class=\"p_smith\" src=\"$graphic/".$night."/smith1.png\" alt=\"Schmiede\"/>"; } if($row[smith] >=5 && $row[smith] < 15) { echo "<img class=\"p_smith\" src=\"$graphic/".$night."/smith2.png\" alt=\"Schmiede\"/>"; } if($row[smith] >= 15) { echo "<img class=\"p_smith\" src=\"$graphic/".$night."/smith3.png\" alt=\"Schmiede\"/>"; }
if($row[barracks] < 5 && $row[barracks] != 0) { echo "<img class=\"p_barracks\" src=\"$graphic/".$night."/barracks1.png\" alt=\"Kaserne\"/>"; } if($row[barracks] >= 5 && $row[barracks] < 20) { echo "<img class=\"p_barracks\" src=\"$graphic/".$night."/barracks2.png\" alt=\"Kaserne\"/>"; } if($row[barracks] >=20) { echo "<img class=\"p_barracks\" src=\"$graphic/".$night."/barracks3.png\" alt=\"Kaserne\"/>"; }
if($row[snob] >= 1) { echo "<img class=\"p_snob\" src=\"$graphic/".$night."/snob1".$snob."\" alt=\"Adelshof\"/>"; }
if($row[garage] < 5 && $row[garage] != 0) { echo "<img class=\"p_garage\" src=\"$graphic/".$night."/garage1".$garage."\" alt=\"Werkstatt\"/>"; } if($row[garage] >= 5 && $row[garage] < 10) { echo "<img class=\"p_garage\" src=\"$graphic/".$night."/garage2".$garage."\" alt=\"Werkstatt\"/>"; } if($row[garage] >=10) { echo "<img class=\"p_garage\" src=\"$graphic/".$night."/garage3".$garage."\" alt=\"Werkstatt\"/>"; }
if($row[stable] <5 && $row[stable] != 0) { echo "<img class=\"p_stable\" src=\"$graphic/".$night."/stable1".$stable."\" alt=\"Stall\"/>"; } if($row[stable] >= 5 && $row[stable] < 10) { echo "<img class=\"p_stable\" src=\"$graphic/".$night."/stable2".$stable."\" alt=\"Stall\"/>"; } if($row[stable] >= 10) { echo "<img class=\"p_stable\" src=\"$graphic/".$night."/stable3".$stable."\" alt=\"Stall\"/>"; } if($row[statue] ==1) { echo "<img class=\"p_statue\" src=\"$graphic/".$night."/statue1.png".$statue."\" alt=\"Statue\"/>"; }
$rand = rand(0, 15); if($rand == 4) { echo "<img class=\"npc_juggler\" src=\"$graphic/".$night."/juggler.gif".$juggler."\" alt=\"Jongleur\"/>"; } $rand = rand(0, 15); if($rand == 1) { echo "<img class=\"npc_guard\" src=\"$graphic/".$night."/guard.gif".$guard."\" alt=\"Wache\"/>"; } $rand = rand(0, 15); if($rand == 2) { echo "<img class=\"npc_conversation\" src=\"$graphic/".$night."/conversation.gif".$conversation."\" alt=\"Unterhaltung\"/>"; } $rand = rand(0, 0); if($rand == 0) { echo "<img class=\"npc_farmer\" src=\"$graphic/".$night."/farmer.gif".$conversation."\" alt=\"Farmer\"/>"; } }
{/php}
<img class="empty" src="graphic/map/empty.png" alt="" usemap="#map" /> <map name="map" id="map">
{php} $_from = $this->_tpl_vars['built_builds']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['id'] => $this->_tpl_vars['dbname']): {/php} {php} if ($this->_tpl_vars['dbname'] == 'main'): {/php} <area shape="poly" coords="373,187,417,129,407,72,329,65,306,99,311,150" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'barracks'): {/php} <area shape="poly" coords="392,289,444,313,506,283,481,235,442,216,392,252" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'stable'): {/php} <area shape="poly" coords="64,241,70,265,150,307,189,289,184,232,99,202" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'garage'): {/php} <area shape="poly" coords="284,358,362,361,402,321,369,283,346,278,291,320" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'snob'): {/php} <area shape="poly" coords="206,149,257,125,229,60,185,80,156,111" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'smith'): {/php} <area shape="poly" coords="174,335,222,361,271,342,283,301,216,262" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'place'): {/php} <area shape="poly" coords="315,271,379,275,401,229,375,206,343,207" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'market'): {/php} <area shape="poly" coords="214,149,234,228,313,230,330,169,273,122" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'wood'): {/php} <area shape="poly" coords="472,379,523,417,583,373,528,330" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'stone'): {/php} <area shape="poly" coords="34,300,0,349,15,399,67,417,91,402,92,341" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'iron'): {/php} <area shape="poly" coords="0,55,45,90,93,58,89,6,39,9" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'farm'): {/php} <area shape="poly" coords="456,0,477,41,526,75,583,88,597,18,597,0" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'storage'): {/php} <area shape="poly" coords="96,192,153,218,195,215,193,148,133,121" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'hide'): {/php} <area shape="poly" coords="241,80,261,113,294,93,268,63" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'wall'): {/php} <area shape="poly" coords="428,333,430,382,472,363,470,318" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'statue'): {/php} <area shape="poly" coords="277,231,256,265,266,285,292,287,306,266" href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} " alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " title="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} "/> {php} endif; {/php}
{php} endforeach; endif; unset($_from); {/php} </map>
{php} if($stufen == "yes"): {/php}
{php} $_from = $this->_tpl_vars['built_builds']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['id'] => $this->_tpl_vars['dbname']): {/php} {php} if ($this->_tpl_vars['dbname'] == 'main'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a><br><span style="font-size: 7px; font-weight: bold;"><span class="timer">{php}echo $aus_main;{/php}</span></span> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'barracks'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a><br><span style="font-size: 7px; font-weight: bold;"><span class="timer">{php}echo $aus_barracks;{/php}</span></span> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'stable'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a><br><span style="font-size: 7px; font-weight: bold;"><span class="timer">{php}echo $aus_stable;{/php}</span></span> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'garage'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a><br><span style="font-size: 7px; font-weight: bold;"><span class="timer">{php}echo $aus_garage;{/php}</span></span> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'snob'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a><br><span style="font-size: 7px; font-weight: bold;"><span class="timer">{php}echo $aus_snob;{/php}</span></span> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'smith'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a><br><span style="font-size: 7px; font-weight: bold;"><span class="timer">{php}echo $aus_smith;{/php}</span></span> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'place'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'market'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> {php} $sql = "SELECT * FROM villages WHERE id =".$_GET[village]; $res = mysql_query($sql); while($row = mysql_fetch_assoc($res)) { $dealers = $row[dealers_outside]; $market = $row[market]; } include("././include/configs/dealers.php"); $dealers_in = $arr_dealers[$market] - $dealers; {/php} <br><span style="font-size: 7px; font-weight: bold;">{php}echo $dealers_in; {/php}/{php}echo $arr_dealers[$market];{/php}</span> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'wood'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'stone'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'iron'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'farm'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'storage'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a><br>
</div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'hide'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> </div> </div> {php} endif; {/php} {php} if ($this->_tpl_vars['dbname'] == 'wall'): {/php} <div id="l_{php} echo $this->_tpl_vars['dbname']; {/php} " class="l_{php} echo $this->_tpl_vars['dbname']; {/php} "> <div class="label"> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "> <img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png" class="middle" alt="{php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} " /> {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php}
</a> </div> </div> {php} endif; {/php} {php} endforeach; endif; unset($_from); {/php}{php} endif{/php}
</div> <script type="text/javascript">overviewShowLevel();</script> </td></tr></table>
</td> <td valign="top"> <table class="vis" width="100%"> <tr><th colspan="2">Produktion</th></tr> <tr class="nowrap"><td width="70"><img src="graphic/holz.png" title="Holz" alt="" /> Holz</td><td><strong>{php} echo $this->_tpl_vars['wood_prod_overview']; {/php} </strong> pro {php} if ($this->_tpl_vars['speed'] > 10): {/php}Minute{php} else: {/php}Stunde{php} endif; {/php}</td></tr> <tr class="nowrap"><td><img src="graphic/lehm.png" title="Lehm" alt="" /> Lehm</td><td><strong>{php} echo $this->_tpl_vars['stone_prod_overview']; {/php} </strong> pro {php} if ($this->_tpl_vars['speed'] > 10): {/php}Minute{php} else: {/php}Stunde{php} endif; {/php}</td></tr> <tr class="nowrap"><td><img src="graphic/eisen.png" title="Eisen" alt="" /> Eisen</td><td><strong>{php} echo $this->_tpl_vars['iron_prod_overview']; {/php} </strong> pro {php} if ($this->_tpl_vars['speed'] > 10): {/php}Minute{php} else: {/php}Stunde{php} endif; {/php}</td></tr> </table> <br /> <table class="vis" width="100%"> <tr><th>Einheiten</th></tr> {php} $_from = $this->_tpl_vars['in_village_units']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['dbname'] => $this->_tpl_vars['num']): {/php} <tr><td><img src="graphic/unit/{php} echo $this->_tpl_vars['dbname']; {/php} .png"> <b>{php} echo $this->_tpl_vars['num']; {/php} </b> {php} echo $this->_tpl_vars['cl_units']->get_name($this->_tpl_vars['dbname']); {/php} </td></tr> {php} endforeach; endif; unset($_from); {/php} </table> <br /> {php} if ($this->_tpl_vars['village']['agreement'] != '100'): {/php} <table class="vis" width="100%"> <tr><th>Zustimmung:</th><th>{php} echo $this->_tpl_vars['village']['agreement']; {/php} </th></tr> </table> <br /> {php} endif; {/php} {literal} <script> function popup_scroll(url, width, height) { wnd = window.open(url, "popup", "width="+width + ",height="+height + ",left=150,top=100,resizable=yes,scrollbars=yes"); wnd.focus(); } </script> {/literal} <table class="vis" width="100%"> <tr> <th>Gruppenzugehörigkeit</th> </tr> {foreach from=$gruppen item=value key=key} {if $value != ''} <tr> <td>{$value.name}</td> </tr> {/if} {/foreach} <tr> <td><a href="javascript:popup_scroll('groups.php?mode=village&village_id={$village.id}&hkey={$hkey}', 300, 400);">» bearbeiten</a></td> </tr> </table> {php} if (count ( $this->_tpl_vars['other_movements'] ) > 0): {/php} <table class="vis"> <tr> <th width="250">Ankommende Truppen</th> <th width="160">Ankunft</th> <th width="80">Ankunft in</th> </tr> {php} $_from = $this->_tpl_vars['other_movements']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['array']): {/php} <tr> <td> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen=info_command&id={php} echo $this->_tpl_vars['array']['id']; {/php} &type=other"> <img src="graphic/command/{php} echo $this->_tpl_vars['array']['type']; {/php} .png"> {php} echo $this->_tpl_vars['array']['message']; {/php}
</a> </td> <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['end_time'])) ? $this->_run_mod_handler('format_date', true, $_tmp) : format_date($_tmp)); {/php} </td> {php} if ($this->_tpl_vars['array']['arrival_in'] < 0): {/php} <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </td> {php} else: {/php} <td><span class="timer">{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </span></td> {php} endif; {/php} </tr> {php} endforeach; endif; unset($_from); {/php} </table> {php} endif; {/php} {php} if (count ( $this->_tpl_vars['my_movements'] ) > 0): {/php} <table class="vis"> <tr> <th width="250">Deine Truppen</th> <th width="160">Ankunft</th> <th width="80">Ankunft in</th> </tr> {php} $_from = $this->_tpl_vars['my_movements']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['array']): {/php} <tr> <td> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen=info_command&id={php} echo $this->_tpl_vars['array']['id']; {/php} &type=own"> <img src="graphic/command/{php} echo $this->_tpl_vars['array']['type']; {/php} .png"> {php} echo $this->_tpl_vars['array']['message']; {/php}
</a> </td> <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['end_time'])) ? $this->_run_mod_handler('format_date', true, $_tmp) : format_date($_tmp)); {/php} </td> {php} if ($this->_tpl_vars['array']['arrival_in'] < 0): {/php} <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </td> {php} else: {/php} <td><span class="timer">{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </span></td> {php} endif; {/php} {php} if ($this->_tpl_vars['array']['can_cancel']): {/php} <td><a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen=place&action=cancel&id={php} echo $this->_tpl_vars['array']['id']; {/php} &h={php} echo $this->_tpl_vars['hkey']; {/php} ">abbrechen</a></td> {php} endif; {/php} </tr> {php} endforeach; endif; unset($_from); {/php} </table> {php} endif; {/php} </td> </tr> </table> {php} endif; {/php} {php} if($overview == "old"): {/php} {php} require_once(SMARTY_CORE_DIR . 'core.load_plugins.php'); smarty_core_load_plugins(array('plugins' => array(array('modifier', 'format_date', 'game_overview.tpl', 53, false),array('modifier', 'format_time', 'game_overview.tpl', 55, false),)), $this); {/php} <h2>Dorfübersicht {php} echo $this->_tpl_vars['village']['name']; {/php} </h2> <table> <tr> <td width="450" valign="top" valign="top"> <table class="vis" width="100%"> <tr> <th>Gebäude</th> </tr> {php} $_from = $this->_tpl_vars['built_builds']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['id'] => $this->_tpl_vars['dbname']): {/php} <tr> <td><a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen={php} echo $this->_tpl_vars['dbname']; {/php} "><img src="graphic/buildings/{php} echo $this->_tpl_vars['dbname']; {/php} .png"> {php} echo $this->_tpl_vars['cl_builds']->get_name($this->_tpl_vars['dbname']); {/php} </a> (Stufe {php} echo $this->_tpl_vars['village'][$this->_tpl_vars['dbname']]; {/php} )</td>{php} if ($this->_tpl_vars['dbname'] == "market") { /*echo "<td><strong>Händler: 8/10</strong></td>";*/ } {/php} </tr> {php} endforeach; endif; unset($_from); {/php} </table> <br><a href="game.php?overview=new&screen=overview&village={php}echo $_GET[village];{/php}">zur graphischen Dorfübersicht</a> </td> <td valign="top"> <table class="vis" width="100%"> <tr><th colspan="2">Produktion</th></tr> <tr><td width="70"><img src="graphic/holz.png" title="Holz" alt="" /> Holz</td><td><strong>{php} echo $this->_tpl_vars['wood_prod_overview']; {/php} </strong> pro {php} if ($this->_tpl_vars['speed'] > 10): {/php}Minute{php} else: {/php}Stunde{php} endif; {/php}</td></tr> <tr><td><img src="graphic/lehm.png" title="Lehm" alt="" /> Lehm</td><td><strong>{php} echo $this->_tpl_vars['stone_prod_overview']; {/php} </strong> pro {php} if ($this->_tpl_vars['speed'] > 10): {/php}Minute{php} else: {/php}Stunde{php} endif; {/php}</td></tr> <tr><td><img src="graphic/eisen.png" title="Eisen" alt="" /> Eisen</td><td><strong>{php} echo $this->_tpl_vars['iron_prod_overview']; {/php} </strong> pro {php} if ($this->_tpl_vars['speed'] > 10): {/php}Minute{php} else: {/php}Stunde{php} endif; {/php}</td></tr> </table> <br /> <table class="vis" width="100%"> <tr><th>Einheiten</th></tr> {php} $_from = $this->_tpl_vars['in_village_units']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['dbname'] => $this->_tpl_vars['num']): {/php} <tr><td><img src="graphic/unit/{php} echo $this->_tpl_vars['dbname']; {/php} .png"> <b>{php} echo $this->_tpl_vars['num']; {/php} </b> {php} echo $this->_tpl_vars['cl_units']->get_name($this->_tpl_vars['dbname']); {/php} </td></tr> {php} endforeach; endif; unset($_from); {/php} </table> <br /> {php} if ($this->_tpl_vars['village']['agreement'] != '100'): {/php} <table class="vis" width="100%"> <tr><th>Zustimmung:</th><th>{php} echo $this->_tpl_vars['village']['agreement']; {/php} </th></tr> </table> <br /> {php} endif; {/php} <table class="vis" width="100%"> <tr> <th>Gruppenzugehörigkeit</th> </tr> {foreach from=$gruppen item=value key=key} {if $value != ''} <tr> <td>{$value.name}</td> </tr> {/if} {/foreach} <tr> <td><a href="javascript:popup_scroll('groups.php?mode=village&village_id={$village.id}&hkey={$hkey}', 300, 400);">» bearbeiten</a></td> </tr> </table> {php} if (count ( $this->_tpl_vars['other_movements'] ) > 0): {/php} <table class="vis"> <tr> <th width="250">Ankommende Truppen</th> <th width="160">Ankunft</th> <th width="80">Ankunft in</th> </tr> {php} $_from = $this->_tpl_vars['other_movements']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['array']): {/php} <tr> <td> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen=info_command&id={php} echo $this->_tpl_vars['array']['id']; {/php} &type=other"> <img src="graphic/command/{php} echo $this->_tpl_vars['array']['type']; {/php} .png"> {php} echo $this->_tpl_vars['array']['message']; {/php}
</a> </td> <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['end_time'])) ? $this->_run_mod_handler('format_date', true, $_tmp) : format_date($_tmp)); {/php} </td> {php} if ($this->_tpl_vars['array']['arrival_in'] < 0): {/php} <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </td> {php} else: {/php} <td><span class="timer">{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </span></td> {php} endif; {/php} </tr> {php} endforeach; endif; unset($_from); {/php} </table> {php} endif; {/php} {php} if (count ( $this->_tpl_vars['my_movements'] ) > 0): {/php} <table class="vis"> <tr> <th width="250">Deine Truppen</th> <th width="160">Ankunft</th> <th width="80">Ankunft in</th> </tr> {php} $_from = $this->_tpl_vars['my_movements']; if (!is_array($_from) && !is_object($_from)) { settype($_from, 'array'); }if (count($_from)): foreach ($_from as $this->_tpl_vars['array']): {/php} <tr> <td> <a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen=info_command&id={php} echo $this->_tpl_vars['array']['id']; {/php} &type=own"> <img src="graphic/command/{php} echo $this->_tpl_vars['array']['type']; {/php} .png"> {php} echo $this->_tpl_vars['array']['message']; {/php}
</a> </td> <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['end_time'])) ? $this->_run_mod_handler('format_date', true, $_tmp) : format_date($_tmp)); {/php} </td> {php} if ($this->_tpl_vars['array']['arrival_in'] < 0): {/php} <td>{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </td> {php} else: {/php} <td><span class="timer">{php} echo ((is_array($_tmp=$this->_tpl_vars['array']['arrival_in'])) ? $this->_run_mod_handler('format_time', true, $_tmp) : format_time($_tmp)); {/php} </span></td> {php} endif; {/php} {php} if ($this->_tpl_vars['array']['can_cancel']): {/php} <td><a href="game.php?village={php} echo $this->_tpl_vars['village']['id']; {/php} &screen=place&action=cancel&id={php} echo $this->_tpl_vars['array']['id']; {/php} &h={php} echo $this->_tpl_vars['hkey']; {/php} ">abbrechen</a></td> {php} endif; {/php} </tr> {php} endforeach; endif; unset($_from); {/php} </table> {php} endif; {/php} </td> </tr> </table> {php} endif; {/php}
Habe öfters ein ähnliches Problem, z.B. wenn ich die Gruppen auf einer andere Version uploade.
Hat mir bisher schon öfters geholfen die Fehler in der Dorfübersicht zu beseitigen.
mfg Jonsen
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