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Ich spiele manchmal mit meinem Bruder und jetzt hab ich mir das Statuentool runtergeladen und plötzlich macht ein speerträger seinen wall von 14 auf 1 down weiß einer warum?
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(This post was last modified: 22.12.2010, 16:08 by Molt .)
22.12.2010, 16:08
Spielst du mit Version 1.4?
Welche Statue hast du dir runtergeladen?
Könntest du bitte den Inhalt der /htdocs/include/configs/units.php in einem spoiler hier rein schreiben?
LG
Molt
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22.12.2010, 16:21
wie macht man denn einen spoiler
Entschuldige bitte die ganzen fragen, aber ich bin neu
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[spoiler.]Text[/spoiler.]
Ohne Punkte.
MfG Manuel
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Danke, dann ist hier der spoiler
<?php
$cl_units = new units();
#$lang = new aLang("configs_units", $config['lang'], $path);
//////////// Zeitfaktor vom Bau der Einehiten ////////////
$cl_units->set_unitfactor("0.665","0.94355");
///////////////////// Alle EINHEITEN /////////////////////
$cl_units->add_unit($lang->grab("configs_units", "spear"),"unit_spear");
$cl_units->set_woodprice("50");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("10");
$cl_units->set_bhprice("1");
$cl_units->set_time("1000");
$cl_units->set_att("10","1.045");
$cl_units->set_def("15","1.045");
$cl_units->set_defcav("45","1.045");
$cl_units->set_defarcher("20","1.045");
$cl_units->set_speed("720");
$cl_units->set_booty("25");
$cl_units->set_needed(array());
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units", "spear_des"));
$cl_units->add_unit($lang->grab("configs_units", "sword"),"unit_sword");
$cl_units->set_woodprice("30");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("70");
$cl_units->set_bhprice("1");
$cl_units->set_time("1500");
$cl_units->set_att("25","1.045");
$cl_units->set_def("50","1.045");
$cl_units->set_defcav("25","1.045");
$cl_units->set_defarcher("40","1.045");
$cl_units->set_speed("900");
$cl_units->set_booty("15");
$cl_units->set_needed(array("smith"=>"1"));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units", "sword_des"));
$cl_units->add_unit($lang->grab("configs_units", "axe"),"unit_axe");
$cl_units->set_woodprice("60");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("40");
$cl_units->set_bhprice("1");
$cl_units->set_time("1250");
$cl_units->set_att("40","1.0455");
$cl_units->set_def("10","1.045");
$cl_units->set_defcav("5","1.045");
$cl_units->set_defarcher("10","1.045");
$cl_units->set_speed("720");
$cl_units->set_booty("10");
$cl_units->set_needed(array("smith"=>"2"));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units", "axe_des"));
$cl_units->add_unit($lang->grab("configs_units", "spy"),"unit_spy");
$cl_units->set_woodprice("50");
$cl_units->set_stoneprice("50");
$cl_units->set_ironprice("20");
$cl_units->set_bhprice("2");
$cl_units->set_time("1250");
$cl_units->set_att("0","1.045");
$cl_units->set_def("2","1.045");
$cl_units->set_defcav("1","1.045");
$cl_units->set_defarcher("2","1.045");
$cl_units->set_speed("360");
$cl_units->set_booty("0");
$cl_units->set_needed(array("stable"=>1));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("spy");
$cl_units->set_description($lang->grab("configs_units", "spy_des"));
$cl_units->add_unit($lang->grab("configs_units", "light"),"unit_light");
$cl_units->set_woodprice("125");
$cl_units->set_stoneprice("100");
$cl_units->set_ironprice("250");
$cl_units->set_bhprice("4");
$cl_units->set_time("2400");
$cl_units->set_att("130","1.045");
$cl_units->set_def("30","1.045");
$cl_units->set_defcav("40","1.045");
$cl_units->set_defarcher("30","1.045");
$cl_units->set_speed("390");
$cl_units->set_booty("80");
$cl_units->set_needed(array("stable"=>3));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units", "light_des"));
$cl_units->add_unit($lang->grab("configs_units", "heavy"),"unit_heavy");
$cl_units->set_woodprice("200");
$cl_units->set_stoneprice("150");
$cl_units->set_ironprice("600");
$cl_units->set_bhprice("6");
$cl_units->set_time("3600");
$cl_units->set_att("150","1.045");
$cl_units->set_def("200","1.045");
$cl_units->set_defcav("80","1.045");
$cl_units->set_defarcher("180","1.045");
$cl_units->set_speed("450");
$cl_units->set_booty("50");
$cl_units->set_needed(array("stable"=>"10","smith"=>"15"));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units", "heavy_des"));
$cl_units->add_unit($lang->grab("configs_units", "ram"),"unit_ram");
$cl_units->set_woodprice("300");
$cl_units->set_stoneprice("200");
$cl_units->set_ironprice("200");
$cl_units->set_bhprice("5");
$cl_units->set_time("1250");
$cl_units->set_att("2","1.045");
$cl_units->set_def("20","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("20","1.045");
$cl_units->set_speed("1200");
$cl_units->set_booty("0");
$cl_units->set_needed(array("garage"=>"1"));
$cl_units->set_recruit_in("garage");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("C");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units", "ram_des"));
$cl_units->add_unit($lang->grab("configs_units", "catapult"),"unit_catapult");
$cl_units->set_woodprice("320");
$cl_units->set_stoneprice("400");
$cl_units->set_ironprice("100");
$cl_units->set_bhprice("8");
$cl_units->set_time("1250");
$cl_units->set_att("100","1.045");
$cl_units->set_def("100","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("100","1.045");
$cl_units->set_speed("1440");
$cl_units->set_booty("0");
$cl_units->set_needed(array("garage"=>"2","smith"=>"12"));
$cl_units->set_recruit_in("garage");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("C");
$cl_units->set_attType("undefined");
$cl_units->set_description($lang->grab("configs_units", "catapult_des"));
$cl_units->add_unit("Paladin","unit_knight");
$cl_units->set_woodprice("20");
$cl_units->set_stoneprice("20");
$cl_units->set_ironprice("40");
$cl_units->set_bhprice("10");
$cl_units->set_time("3600");
$cl_units->set_att("150","1.045");
$cl_units->set_def("250","1.045");
$cl_units->set_defcav("400","1.045");
$cl_units->set_defarcher("150","1.045");
$cl_units->set_speed("400");
$cl_units->set_booty("100");
$cl_units->set_needed(array());
$cl_units->set_recruit_in("statue");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("D");
$cl_units->set_attType("undefined");
$cl_units->set_description("Der edle Paladin beschützt dein Dorf und deine Verbündeten vor feindlichen Angreifern. Jeder Spieler kann nur einen Paladin haben.");
$cl_units->add_unit($lang->grab("configs_units", "snob"),"unit_snob");
if($config['ag_style'] == 2) {
$cl_units->set_woodprice("80000");
$cl_units->set_stoneprice("100000");
$cl_units->set_ironprice("100000");
}
else {
$cl_units->set_woodprice("56000");
$cl_units->set_stoneprice("60000");
$cl_units->set_ironprice("50000");
}
$cl_units->set_bhprice("100");
$cl_units->set_time("12500");
$cl_units->set_att("30","1.045");
$cl_units->set_def("100","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("100","1.045");
$cl_units->set_speed("1800");
$cl_units->set_booty("0");
$cl_units->set_needed(array("main"=>20,"smith"=>20,"market"=>10));
$cl_units->set_recruit_in("snob");
$cl_units->set_specials(array("no_investigate"));
$cl_units->set_group("foot");
$cl_units->set_col("D");
$cl_units->set_attType("undefined");
$cl_units->set_description($lang->grab("configs_units", "snob_des"));
$cl_units->add_unit($lang->grab("configs_units", "archer"),"unit_archer");
$cl_units->set_woodprice("100");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("60");
$cl_units->set_bhprice("1");
$cl_units->set_time("1250");//???
$cl_units->set_att("15","1.045");
$cl_units->set_def("50","1.045");
$cl_units->set_defcav("40","1.045");
$cl_units->set_defarcher("5","1.045");
$cl_units->set_speed("1080");
$cl_units->set_booty("10");
$cl_units->set_needed(array("barracks"=>5,"smith"=>5));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units", "archer_des"));
$cl_units->add_unit($lang->grab("configs_units", "marcher"),"unit_marcher");
$cl_units->set_woodprice("250");
$cl_units->set_stoneprice("100");
$cl_units->set_ironprice("150");
$cl_units->set_bhprice("5");
$cl_units->set_time("1250");//???
$cl_units->set_att("120","1.045");
$cl_units->set_def("40","1.045");
$cl_units->set_defcav("30","1.045");
$cl_units->set_defarcher("50","1.045");
$cl_units->set_speed("600");
$cl_units->set_booty("50");
$cl_units->set_needed(array("stable"=>"5"));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units", "marcher_des")); ?>
Posts: 401
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schreib mal die buildings.php(*/twlan/htdocs/include/configs/buildings.php) im spoiler rein
Posts: 3'134
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Das hat rein garnichts mit der buildings.php zu tun o.O
Wenn ich dir helfen konnte,
bewerte mich doch bitte!
Manche Leute sagen, 20 Stunden am Tag Tetris zu summen wäre verrückt, ich frage mich nur wieso...
Posts: 2'492
Threads: 43
Joined: Mar 2010
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Also dass ein Speerträger den Wall kaputt haut... in diesem Fall würd ich dir sagen, kopier die MySQL-DB und lad dir DSLan neu runter...
LG
Molt