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[v1.3] Statue and Paladin v1
#1
Below I will post a script to add the statue and paladin on your server.

create the file game_snob.tpl in the folder temnplates and insert the code:
PHP Code:
<table> <tr> <td><img src="../graphic/big_buildings/statue1.png" title="Estatua" alt="" /></td> <td> <h2>Statue ({$village.statue|stage}) </h2> Locuitorii satului aduc la statuie omagii Paladinului. Daca Paladinul cade in lupta, aici ai posibilitatea sa numesti un soldat ca nou Paladin. </td> </tr> </table><br /> {php} include("include/configs/unit_knight_config.php"); // nivel statuie $statue = $this->_tpl_vars['village']['statue']; if($statue != '0'){ $time = $time * 60 - 1; $time_s = time() + $time; // aflam resursele din sat $village_wood = $this->_tpl_vars['village']['r_wood']; $village_stone = $this->_tpl_vars['village']['r_stone']; $village_iron = $this->_tpl_vars['village']['r_iron']; // aflam id-ul userului $userid = $this->_tpl_vars['user']['id']; // codul de securitate $hkey = $this->_tpl_vars['hkey']; // pe ce sat este folosind metoda GET $vill = $_GET['village']; // selectam date user $user = mysql_fetch_array(mysql_query("SELECT `knight`,`knight_name`,`knight_village_recruit`,`knight_village` FROM `users` WHERE `id` = '".$userid."'")); if($user['knight_village'] > 0){ $numar_paladini = mysql_fetch_assoc(mysql_query("SELECT `all_unit_knight` FROM `villages` WHERE `id` = '".$user['knight_village']."'")); } // verificam daca se recruteaza vreun paladin $recruit = mysql_num_rows(mysql_query("SELECT * FROM `recruit` WHERE `villageid` = '".$user['knight_village_recruit']."' AND `unit` = 'unit_knight'")); if(!$recruit){ mysql_query("UPDATE `users` SET `knight` = '".$numar_paladini['all_unit_knight']."' WHERE `id` = '".$userid."'"); } $user = mysql_fetch_array(mysql_query("SELECT `knight`,`knight_name`,`knight_village_recruit`,`knight_village` FROM `users` WHERE `id` = '".$userid."'")); // anulam comanda if($_GET['do'] == 'drep' && $_GET['hkey'] == $hkey){ mysql_query("UPDATE `users` SET `knight` = '0' WHERE `id` = '".$userid."'"); mysql_query("DELETE FROM `events` WHERE `event_id` = '".$_GET['id']."'"); $recruit_f1 = mysql_fetch_array(mysql_query("SELECT `villageid` FROM `recruit` WHERE `id` = '".$_GET['id']."'")); mysql_query("UPDATE `villages` SET `r_bh` = `r_bh` - '".$farms."' WHERE `id` = '".$recruit_f1['villageid']."'") or die (mysql_error()); mysql_query("DELETE FROM recruit WHERE id = '".$_GET['id']."'"); header("Location: game.php?village=$vill&screen=statue"); } // daca recrutam paladinul if($_GET['recruit'] == 'paladin'){ if($user['knight'] >= '1'){ $error = 'Vo&ecirc; j&aacute; possui um paladino.'; }else{ mysql_query("UPDATE `villages` SET `r_wood` = `r_wood` - '".$wood."' WHERE `id` = '".$_GET['village']."'") or die (mysql_error()); mysql_query("UPDATE `villages` SET `r_stone` = `r_stone` - '".$stone."' WHERE `id` = '".$_GET['village']."'"); mysql_query("UPDATE `villages` SET `r_iron` = `r_iron` - '".$iron."' WHERE id = '".$_GET['village']."'"); mysql_query("UPDATE `villages` SET `r_bh` = `r_bh` + '".$farms."' WHERE id = '".$_GET['village']."'"); mysql_query("INSERT INTO `recruit` (`unit`,`num_unit`,`num_finished`,`time_finished`,`time_start`,`time_per_unit`,`building`,`villageid`) VALUES ('".$unit."','1','0','".$time_s."','".time()."','".$time."','statue','".$_GET['village']."')") or die (mysql_error()); $select = mysql_query("SELECT * FROM `recruit` WHERE `unit` = 'unit_knight' AND `villageid` = '".$_GET['village']."' ORDER BY id DESC") or die (mysql_error()); $num = mysql_num_rows($select); if($num > 0){ $array = mysql_fetch_array($select); mysql_query("INSERT INTO events (`event_time`,`event_type`,`event_id`,`user_id`,`villageid`) VALUES ('".time()."','recruit','".$array['id']."','".$userid."','".$_GET['village']."')") or die (mysql_error()); } mysql_query("UPDATE `users` SET `knight` = '1' WHERE `id` = '".$userid."'"); mysql_query("UPDATE `users` SET `knight_village_recruit` = '".$_GET['village']."' WHERE `id` = '".$userid."'"); mysql_query("UPDATE `users` SET `knight_village` = '".$_GET['village']."' WHERE `id` = '".$userid."'"); $vill = $_GET['village']; header("Location: game.php?village=$vill&screen=statue"); } } $num = mysql_num_rows(mysql_query("SELECT * FROM `recruit` WHERE `villageid` = '".$vill."' AND building = 'statue'")); if($num > 0){ {/php} <table class="vis"> <tr> <th width="150">Comando</th> <th width="120">Dura&ccedil;&atilde;o</th> <th width="150">Termino</th> <th width="100">Cancelar *</th> </tr> {php} $vil = $_GET['village']; $o1 = mysql_query("SELECT id FROM villages WHERE userid = '".$userid."'") or die (mysql_error()); while ($array02 = mysql_fetch_array($o1)){ $query03 = mysql_fetch_array(mysql_query("SELECT * FROM recruit WHERE villageid = '".$vill."' AND building = 'statue'")); if($array02['id'] == $query03['villageid']){ echo '<tr class="lit"><td><img src="../graphic/unit/unit_knight.png" />'.stripslashes(urldecode($user['knight_name'])).'</td><td align="center"><span class="timer">'.format_time($query03['time_finished']-time()+1).'</span></td><td align="center">'.date("d.m.y H:i", $query03['time_finished']).'</td><td><a href="game.php?village='.$vil.'&screen=statue&do=drep&id='.$query03['id'].'&hkey='.$hkey.'">cancelar</a></td></tr>'; } } {/php} </table><br /> {php} } if(!empty($error)){ {/php} <div class="error">{php} echo $error; {/php}</div> {php} } {/php} <table class="vis" width="100%"> <tr><th width="130">Unidade</th> <th width="40"><center><img src="../graphic/holz.png"></center></th> <th width="40"><center><img src="../graphic/lehm.png"></center></th> <th width="40"><center><img src="../graphic/eisen.png"></center></th> <th width="40"><center><img src="../graphic/face.png"></center></th><th>Dura&ccedil;&atilde;o</th><th>Recrutar</th><th width="240">Localidade</th></tr> <tr> <td width="250"><a href="javascript:popup('popup_unit.php?unit={php} echo $unit; {/php}', 520, 520)"> <img src="../graphic/unit/{php} echo $unit; {/php}.png" alt="" />{php} echo stripslashes(urldecode($user['knight_name'])); {/php}</a></td> <td align="center">{php}echo $wood;{/php}</td> <td align="center">{php}echo $stone;{/php}</td> <td align="center">{php}echo $iron;{/php}</td> <td align="center">{php}echo $farms;{/php}</td> <td align="center">{php}echo format_time($time+1);{/php}</td> {php} include("include/config.php"); include("include/configs/farm_limits.php"); $wood_re = $this->_tpl_vars['village']['r_wood']; $stone_re = $this->_tpl_vars['village']['r_stone']; $iron_re = $this->_tpl_vars['village']['r_iron']; $farms_re = $this->_tpl_vars['village']['r_bh']; $farms_lvl = $this->_tpl_vars['village']['farm']; if($wood_re < $wood || $stone_re < $stone || $iron_re < $iron){ $error = '<td class="inactive" align="center">Recursos insuficientes.</td>'; } if($user['knight'] >= '1'){ $error = '<td class="inactive" align="center">S&oacute; &eacute; permitido 1 paladino por jogador.</td>'; } if($farms_re + $farms >= $arr_farm[$farms_lvl]){ $error = '<td class="inactive" align="center">A fazenda n&atilde;o pode prover mais unidades.</td>'; } if(!empty($error)){ echo $error; }else{ {/php} <td align="center"><a href="game.php?village={$village.id}&screen=statue&recruit=paladin">Nomear paladino</a></td> {php} } {/php} <td align="center"> {php} $knight_loc = mysql_fetch_assoc(mysql_query("SELECT * FROM `villages` WHERE `id` = '".$user['knight_village']."'")); if ($knight_loc['all_unit_knight'] > 0) { echo '<a href="game.php?village='.$knight_loc[id].'&screen=overview">'.stripslashes(urldecode($knight_loc['name'])).' ('.$knight_loc['x'].'|'.$knight_loc['y'].') K'.$knight_loc['continent'].'</a>'; } else { echo '<center><b>---</b></center>'; } {/php}</td> </tr> </table> {php} if ($_GET['do'] == 'change'){ if (strlen(trim($_POST['knight_name'])) < 3 || strlen(trim($_POST['knight_name'])) > 32 ) { $error_1 = 'O nome do paladino deve ter entre 3 e 32 caracteres!'; } else { mysql_query("UPDATE users SET knight_name = '".urlencode($_POST['knight_name'])."' WHERE id = '".$userid."'"); header("Location: game.php?village=$vill&screen=statue"); exit; } } {/php}{php} if ($error_1){ {/php} <span class="error">{php} echo $error_1; {/php}</span> {php} } {/php} <br /> <form action="game.php?village={$village.id}&screen=statue&do=change" method="POST"> <table class="vis"> <tr><th>Nome</th><td><input type="text" name="knight_name" value="{php} echo stripslashes(urldecode($user['knight_name'])); {/php}" /><input type="submit" value="Ok" /></td></tr> </table> </form> {php}}{/php}

go to the folder include/config and create the file unit_knight_config.php. Insert in the file:
PHP Code:
<? $unit = 'unit_knight'; //unit $farms = 10; //farm used $wood = 20; //wood cust $stone = 20; //stone cust $iron = 40; //iron cust $time = 5; //time in minutes for create the unit ?>

Add in templates/game.tpl:
PHP Code:
{php}$this->_tpl_vars['allow_screens'][] = "statue";{/php}

Add in include/configs/units.php
PHP Code:
$cl_units->add_unit("Paladin","unit_knight"); $cl_units->set_woodprice("20"); $cl_units->set_stoneprice("20"); $cl_units->set_ironprice("40"); $cl_units->set_bhprice("10"); $cl_units->set_time("600"); $cl_units->set_att("150","1.045"); $cl_units->set_def("250","1.045"); $cl_units->set_defcav("400","1.045"); $cl_units->set_defarcher("150","1.045"); $cl_units->set_speed("800"); $cl_units->set_booty("600"); $cl_units->set_needed(array("statue"=>1)); $cl_units->set_recruit_in("statue"); $cl_units->set_specials(array("no_investigate")); $cl_units->set_group("cav"); $cl_units->set_col("D"); $cl_units->set_attType("undefined"); $cl_units->set_description("");

And add in include/configs/buildings.php:
PHP Code:
$cl_builds->add_build("Statue","statue"); $cl_builds->set_woodprice("220","1.2"); $cl_builds->set_stoneprice("220","1.2"); $cl_builds->set_ironprice("220","1.2"); $cl_builds->set_bhprice("0","1.17"); $cl_builds->set_time("2000","1.2"); $cl_builds->set_points("0","1.2"); $cl_builds->set_needbuilds(array()); $cl_builds->set_maxstage("1"); $cl_builds->set_specials(array()); $cl_builds->set_description("");

SQL CODE:
PHP Code:
ALTER TABLE `users` ADD `knight` INT( 11 ) NOT NULL DEFAULT '0', ADD `knight_name` VARCHAR( 200 ) NOT NULL DEFAULT 'Paladin', ADD `knight_village` INT( 11 ) NOT NULL DEFAULT '0', ADD `knight_village_recruit` INT( 11 ) NOT NULL DEFAULT '0'; ALTER TABLE `villages` ADD `statue` INT( 11 ) NOT NULL DEFAULT '0'
Reply


Messages In This Thread
Statue and Paladin v1 - by Felipe Medeiros - 27.12.2011, 18:24
RE: Statue and Paladin v1 - by sinner - 28.12.2011, 01:36
RE: Statue and Paladin v1 - by ON21 - 28.12.2011, 16:21
RE: Statue and Paladin v1 - by sinner - 02.01.2012, 01:45
RE: Statue and Paladin v1 - by Molt - 02.01.2012, 12:03



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