--offtopic--
@steffengy, is a new game that we've been coding from scratch for a while now, though, it has the same idea as tribal wars. So yes, I don't see why hosting it online would be a problem.
-- ontopic --
Bad news, the shell script still crashed on CentOS. We just had to get rid of the "pid file tracking part", the mysql status check and the $running trap 1 2 3 15, assuming that incrementing numbers on and on for such a long time results a segmentation fault.
So a simple infinite loop with no incrementation solved the segmentation fault problem. for ( ; ; ) do command done;
@steffengy, is a new game that we've been coding from scratch for a while now, though, it has the same idea as tribal wars. So yes, I don't see why hosting it online would be a problem.
-- ontopic --
Bad news, the shell script still crashed on CentOS. We just had to get rid of the "pid file tracking part", the mysql status check and the $running trap 1 2 3 15, assuming that incrementing numbers on and on for such a long time results a segmentation fault.
So a simple infinite loop with no incrementation solved the segmentation fault problem. for ( ; ; ) do command done;