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Can't Noble Villages --'
#7
PHP Code:
<?php // Database config: $config['db_host'] = 'localhost'; $config['db_user'] = 'root'; $config['db_pw'] = ''; $config['db_name'] = 'lan'; // Password for Administration $config['master_pw'] = '...'; // Speed $config['speed'] = 20000; // ADDED /*$steig = "4"; // Alle 5 Sekunden $start = 1183404063; // Time to start (in seconds since 1970) $end = 3000; // Bei wie viel Speed aufh ren zu steigen? $more = round((time()-$start)/$steig); $config['speed'] += $more; if ($config['speed']>$end) { $config['speed'] = $end; }*/ //////// // Which MAP Design? // 0 => Old // 1 => New $config['map_design'] = 1; // Nach wie vielen D rfern soll immer ein Fl chtlingslager erstellt werden? // -- this is something about abandoned villages and their creation // -- -1 here will mean no barbarian villages are made $config['count_create_left'] = 6; // This is the minimum number of villages per player. Generally this is 1. // If a village is nobled that takes you below this number, // you get a new 26p village on the rim // don't set at 0 // don't set too high $config['min_villages'] = 20; // This setting is only effecitve if in the administration of a reset. $config['map_incircle'] = 0; // What name do you want given to barbarians? $config['left_name'] = 'Barbarian'; // Choose direction? // TRUE or FALSE $config['village_choose_direction'] = FALSE; // Grundverteidiung (translation?) of each village. $config['reason_defense'] = 10; // What's the factor for scouts? // A 2 value is a 2:1 ratio // If 2 is set, the defender needs 2 scouts per attacking scout // in order to kill all of their scouts. $config['factor_spy'] = 1; // Attack cancel, how long do you allow cancelling of attacks for? // works in minutes // Real time, not scaled by the server speed $config['cancel_movement'] = 1; // Speed of the units. The smaller the value the slower the units. // Normal speed is "1". $config['movement_speed'] = 0.5; // Is morale active? $config['moral_activ'] = false; // What's the lowest morale? (%) $config['min_moral'] = 35; // Loyalty rise per hour // The smaller this number, the slower it rises $config [ 'agreement_per_hour' ] = 0.18; // How long is noob protection? $config['noob_protection'] = 0; // How fast do merchants travel? $config['dealer_time'] = 5; // For how long is it possible to cancel trade? $config['cancel_dealers'] = 1; // What style noble should be used? // 0 => per village, so many nobles can be built as high as the academy // 1 => as many nobles can be built as the sum of all academies $config['ag_style'] = 1; // Farm style: // 0 => If the farm is level 30, it goes to 22782 // 1 => If the farm is level 30, it goes to 24000 $config['bh_style'] = 1; // Can tribes be greated? // true => Yes // false => No $config['create_ally'] = true; // Can tribes leave/player dismissed/players invited? // true => Yes // false => No $config['leave_ally'] = true; // Can tribes aufgelst? (translation someone) // true => Yes // false => No $config['close_ally'] = true; // It's possible that there are fixed tribes automatically assigned. // When you first login, each player is assigned a tribe. // Use this feature? // true => Yes // false => No $config['auto_ally'] = false; // If this is set to "TRUE" nothing will happen. // This is useful for when making screen caps. $config['no_actions'] = false; // If this is set to true, no more villages can be created. $config['not_more_villages'] = false; // Is there an IP control/lock? $config['ip_control'] = false; // What IP does the network connect to? // This option is only relevant if $ Config [ 'ip_control'] is set to "true". $allow_ips[] = "192.168.0.1"; $allow_ips[] = "192.168.0.2"; $allow_ips[] = "192.168.0.3"; $allow_ips[] = "192.168.0.4"; ?>

I made a "hard" reset, what's wrong?
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Messages In This Thread
Can't Noble Villages --' - by omanel - 01.01.2010, 21:58
RE: Can't Noble Villages --' - by Black Arrow - 01.01.2010, 22:01
RE: Can't Noble Villages --' - by omanel - 02.01.2010, 00:40
RE: Can't Noble Villages --' - by Black Arrow - 02.01.2010, 00:56
RE: Can't Noble Villages --' - by omanel - 02.01.2010, 01:20
RE: Can't Noble Villages --' - by Black Arrow - 02.01.2010, 01:22
RE: Can't Noble Villages --' - by omanel - 02.01.2010, 10:52
RE: Can't Noble Villages --' - by Black Arrow - 02.01.2010, 11:02
RE: Can't Noble Villages --' - by omanel - 02.01.2010, 15:59
RE: Can't Noble Villages --' - by Black Arrow - 02.01.2010, 16:09
RE: Can't Noble Villages --' - by omanel - 02.01.2010, 16:59



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