31.10.2009, 22:19
ja
das habe ich aber zurück geändert
das sieht so aus
(bloß speer und schwert auf 4 wie an meinem anderen auch)
hier:
<?php $cl_techs = new techs(); //////////// Zeitfaktor zum forschen in der Schmiede //////////// $cl_techs->set_smithfactor("0.997","0.9096"); ///////////////////// Alle Technologien ///////////////////// $cl_techs->add_tech("Speer","spear"); $cl_techs->set_group("Infanterie"); $cl_techs->set_woodprice("256","1.6"); $cl_techs->set_stoneprice("244","1.6"); $cl_techs->set_ironprice("296","1.6"); $cl_techs->set_time("2900","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array()); $cl_techs->set_attType(array('def','off','spy')); $cl_techs->set_description(""); $cl_techs->add_tech("Schwert","sword"); $cl_techs->set_group("Infanterie"); $cl_techs->set_woodprice("360","1.6"); $cl_techs->set_stoneprice("320","1.6"); $cl_techs->set_ironprice("312","1.6"); $cl_techs->set_time("3085","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("smith"=>"1")); $cl_techs->set_attType(array('def','off','spy')); $cl_techs->set_description(""); $cl_techs->add_tech("Axt","axe"); $cl_techs->set_group("Infanterie"); $cl_techs->set_woodprice("280","1.6"); $cl_techs->set_stoneprice("336","1.6"); $cl_techs->set_ironprice("228","1.6"); $cl_techs->set_time("3085","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("smith"=>"2")); $cl_techs->set_attType(array('off')); $cl_techs->set_description(""); $cl_techs->add_tech("Leichte Kavallerie","light"); $cl_techs->set_group("Kavallerie"); $cl_techs->set_woodprice("440","1.6"); $cl_techs->set_stoneprice("496","1.6"); $cl_techs->set_ironprice("416","1.6"); $cl_techs->set_time("5040","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("stable"=>"3")); $cl_techs->set_attType(array('off')); $cl_techs->set_description(""); $cl_techs->add_tech("Schwere Kavallerie","heavy"); $cl_techs->set_group("Kavallerie"); $cl_techs->set_woodprice("600","1.6"); $cl_techs->set_stoneprice("496","1.6"); $cl_techs->set_ironprice("416","1.6"); $cl_techs->set_time("5040","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("stable"=>"10","smith"=>"15")); $cl_techs->set_attType(array('def','off','spy')); $cl_techs->set_description(""); $cl_techs->add_tech("Ramme","ram"); $cl_techs->set_group("Belagerungswaffen"); $cl_techs->set_woodprice("560","1.6"); $cl_techs->set_stoneprice("800","1.6"); $cl_techs->set_ironprice("192","1.6"); $cl_techs->set_time("4480","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("garage"=>"1")); $cl_techs->set_attType(array('off')); $cl_techs->set_description(""); $cl_techs->add_tech("Katapult","catapult"); $cl_techs->set_group("Belagerungswaffen"); $cl_techs->set_woodprice("640","1.6"); $cl_techs->set_stoneprice("960","1.6"); $cl_techs->set_ironprice("560","1.6"); $cl_techs->set_time("5600","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("garage"=>"2","smith"=>"12")); $cl_techs->set_attType(array('def','off')); $cl_techs->set_description(""); ?>
das habe ich aber zurück geändert
das sieht so aus
(bloß speer und schwert auf 4 wie an meinem anderen auch)
hier:
<?php $cl_techs = new techs(); //////////// Zeitfaktor zum forschen in der Schmiede //////////// $cl_techs->set_smithfactor("0.997","0.9096"); ///////////////////// Alle Technologien ///////////////////// $cl_techs->add_tech("Speer","spear"); $cl_techs->set_group("Infanterie"); $cl_techs->set_woodprice("256","1.6"); $cl_techs->set_stoneprice("244","1.6"); $cl_techs->set_ironprice("296","1.6"); $cl_techs->set_time("2900","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array()); $cl_techs->set_attType(array('def','off','spy')); $cl_techs->set_description(""); $cl_techs->add_tech("Schwert","sword"); $cl_techs->set_group("Infanterie"); $cl_techs->set_woodprice("360","1.6"); $cl_techs->set_stoneprice("320","1.6"); $cl_techs->set_ironprice("312","1.6"); $cl_techs->set_time("3085","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("smith"=>"1")); $cl_techs->set_attType(array('def','off','spy')); $cl_techs->set_description(""); $cl_techs->add_tech("Axt","axe"); $cl_techs->set_group("Infanterie"); $cl_techs->set_woodprice("280","1.6"); $cl_techs->set_stoneprice("336","1.6"); $cl_techs->set_ironprice("228","1.6"); $cl_techs->set_time("3085","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("smith"=>"2")); $cl_techs->set_attType(array('off')); $cl_techs->set_description(""); $cl_techs->add_tech("Leichte Kavallerie","light"); $cl_techs->set_group("Kavallerie"); $cl_techs->set_woodprice("440","1.6"); $cl_techs->set_stoneprice("496","1.6"); $cl_techs->set_ironprice("416","1.6"); $cl_techs->set_time("5040","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("stable"=>"3")); $cl_techs->set_attType(array('off')); $cl_techs->set_description(""); $cl_techs->add_tech("Schwere Kavallerie","heavy"); $cl_techs->set_group("Kavallerie"); $cl_techs->set_woodprice("600","1.6"); $cl_techs->set_stoneprice("496","1.6"); $cl_techs->set_ironprice("416","1.6"); $cl_techs->set_time("5040","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("stable"=>"10","smith"=>"15")); $cl_techs->set_attType(array('def','off','spy')); $cl_techs->set_description(""); $cl_techs->add_tech("Ramme","ram"); $cl_techs->set_group("Belagerungswaffen"); $cl_techs->set_woodprice("560","1.6"); $cl_techs->set_stoneprice("800","1.6"); $cl_techs->set_ironprice("192","1.6"); $cl_techs->set_time("4480","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("garage"=>"1")); $cl_techs->set_attType(array('off')); $cl_techs->set_description(""); $cl_techs->add_tech("Katapult","catapult"); $cl_techs->set_group("Belagerungswaffen"); $cl_techs->set_woodprice("640","1.6"); $cl_techs->set_stoneprice("960","1.6"); $cl_techs->set_ironprice("560","1.6"); $cl_techs->set_time("5600","1.75"); $cl_techs->set_maxStage("3"); $cl_techs->set_needed(array("garage"=>"2","smith"=>"12")); $cl_techs->set_attType(array('def','off')); $cl_techs->set_description(""); ?>