leider nicht zu finden in meiner game_main.tpl. siehe:
Code:
<table>
<tr>
<td>
<img src="{$cl_builds->getGraphic("main", $village.main)}" title="{$cl_builds->get_name('main')}" alt="" />
</td>
<td>
<h2>{$cl_builds->get_name("main")} ({$village.main|stage})</h2>
{$description}
</td>
</tr>
</table>
<br />
{if $mode == 'destroy'}
{include file='game_main_destroy.tpl'}
{else}
{* ALLE GEBÄUDE IN DER BAUSCHLEIFE AUSLESEN *}
{if $num_do_build>0}
<table class="vis">
<tr><th width="250">{$lang->grab("main", "doBuild")}</th><th width="100">{$lang->grab("main", "duration")}</th><th width="150">{$lang->grab("main", "time_finished")}</th><th>{$lang->grab("main", "cancel")}</th></tr>
{foreach from=$do_build item=item key=id}
{assign var="buildname" value=$do_build.$id.build}
{if $id==0}
<tr class="lit">
{else}
<tr>
{/if}
<td>{$cl_builds->get_name($buildname)} ({$lang->grab("main", "stage")} {$do_build.$id.stage})</td>
{if $id==0}
{if $do_build.$id.finished<$time}
<td>{$do_build.$id.dauer|format_time}</td>
{else}
<td><span class="timer">{$do_build.$id.dauer|format_time}</span></td>
{/if}
{else}
<td>{$do_build.$id.dauer|format_time}</td>
{/if}
<td>{$do_build.$id.finished|format_date}</td>
<td><a href="game.php?village={$village.id}&screen=main&action=cancel&id={$do_build.$id.r_id}&mode=build&h={$hkey}" onclick="return confirm('{$lang->grab('main','cancel_confirm')}')">{$lang->grab("main", "doCancel")}</a></td>
</tr>
{/foreach}
{* ZUSATZKOSTEN FÜR DEN NÄCHSTEN AUFTRAG*}
{if $num_do_build>2}
<tr>
<td colspan="4">{$costs_plus}%<br />
<small>{$lang->grab("main", "plus_costs_cancel")}</small></td>
</tr>
{/if}
</table>
<br />
{/if}
{if !empty($error)}
<span class="error">{$error}</span>
{/if}
{if $village.main >= 1 AND $village.agreement == 100}
<table class="vis">
<tbody>
<tr>
{if $mode == 'destroy'}
<td width="100">
{else}
<td class="selected" width="100">
{/if}
<a href="game.php?village={$village.id}&screen=main">{$lang->grab("main", "build")}</a>
</td>
{if $mode == 'destroy'}
<td class="selected" width="100">
{else}
<td width="100">
{/if}
<a href="help.php?mode=buildings">Gebäudevoraussetzungen</a>
</td>
</tr>
</tbody>
</table>
{/if}
<table class="vis">
<tr>
<th width="220">{$lang->grab("main", "building")}</th><th colspan="4">{$lang->grab("main", "need")}</th><th width="100">{$lang->grab("main", "build_time")}<br /> (hh:mm:ss)</th><th width="200">{$lang->grab("main", "build")}</th>
</tr>
{foreach from=$fulfilled_builds item=dbname key=id}
<tr>
<td><a href="game.php?village={$village.id}&screen={$dbname}"><img src="{$image_base}/buildings/{$dbname}.png" alt="" /> {$cl_builds->get_name($dbname)}</a> ({$village.$dbname|stage})</td>
{if $cl_builds->get_maxstage($dbname)<=$build_village.$dbname}
<td colspan="6" align="center" class="inactive">{$lang->grab("error", "full_build")}</td>
{else}
<td><img src="{$image_base}/holz.png" title="{$lang->grab('game', 'wood')}" alt="" />{$cl_builds->get_wood($dbname,$build_village.$dbname+1)}</td>
<td><img src="{$image_base}/lehm.png" title="{$lang->grab('game', 'stone')}" alt="" />{$cl_builds->get_stone($dbname,$build_village.$dbname+1)}</td>
<td><img src="{$image_base}/eisen.png" title="{$lang->grab('game', 'iron')}" alt="" />{$cl_builds->get_iron($dbname,$build_village.$dbname+1)}</td>
<td>{if $cl_builds->get_bh($dbname,$build_village.$dbname+1)>0}<img src="{$image_base}/face.png" title="{$lang->grab('game', 'worker')}" alt="" />{$cl_builds->get_bh($dbname,$build_village.$dbname+1)}{/if}</td>
<td>{$cl_builds->get_time($village.main,$dbname,$build_village.$dbname+1)|format_time}</td>
{$cl_builds->build($village,$id,$build_village,$plus_costs)}
{if $cl_builds->get_build_error2()=='not_enough_ress'}
<td class="inactive"><span>{$lang->grab("error", "ress_available_in")} <span class="timer_replace">{$cl_builds->get_build_error()}</span></span><span style="display:none">
{if $build_village.$dbname < 1}
{if count($do_build)>2 && $user.confirm_queue==1}
<a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&force&h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build")}</a>
{else}
<a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&h={$hkey}">{$lang->grab("main", "build")}
{/if}
{else}
{if count($do_build)>2 && $user.confirm_queue==1}
<a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&force&h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a>
{else}
<a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&h={$hkey}">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a>
{/if}
{/if}
</span></td>
{elseif $cl_builds->get_build_error2()=='not_enough_ress_plus'}
<td class="inactive">{$lang->grab("error", "not_enough_ress_plus")}</td>
{elseif $cl_builds->get_build_error2()=='not_fulfilled'}
<td class="inactive">{$lang->grab("error", "not_fulfilled")}</td>
{elseif $cl_builds->get_build_error2()=='not_enough_bh'}
<td class="inactive">{$lang->grab("error", "not_enough_bh")}</td>
{elseif $cl_builds->get_build_error2()=='not_enough_storage'}
<td class="inactive">{$lang->grab("error", "not_enough_storage")}</td>
{else}
{if $build_village.$dbname < 1}
{if count($do_build)>2 && $user.confirm_queue==1}
<td><a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&force&h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build")}</a></td>
{else}
<td><a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&h={$hkey}">{$lang->grab("main", "build")}</td>
{/if}
{else}
{if count($do_build)>2 && $user.confirm_queue==1}
<td><a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&force&h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a></td>
{else}
<td><a href="game.php?village={$village.id}&screen=main&action=build&id={$dbname}&h={$hkey}">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a></td>
{/if}
{/if}
{/if}
{/if}
</tr>
{/foreach}
</table>
{/if}
<form action="game.php?village={$village.id}&screen=main&action=change_name&h={$hkey}" method="post">
<table>
<tr><th colspan="3">{$lang->grab("main", "change_village_name")}</th></tr>
<tr><td><input type="text" name="name" value="{$village.name}" /></td><td><input type="submit" value="{$lang->grab("main", "change")}" /></td></tr>
</table>
</form>