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Schriftfarbe ändern
#8
leider nicht zu finden in meiner game_main.tpl. siehe:

Code:
<table> <tr> <td> <img src="{$cl_builds->getGraphic("main", $village.main)}" title="{$cl_builds->get_name('main')}" alt="" /> </td> <td> <h2>{$cl_builds->get_name("main")} ({$village.main|stage})</h2> {$description} </td> </tr> </table> <br /> {if $mode == 'destroy'} {include file='game_main_destroy.tpl'} {else} {* ALLE GEBÄUDE IN DER BAUSCHLEIFE AUSLESEN *} {if $num_do_build>0} <table class="vis"> <tr><th width="250">{$lang->grab("main", "doBuild")}</th><th width="100">{$lang->grab("main", "duration")}</th><th width="150">{$lang->grab("main", "time_finished")}</th><th>{$lang->grab("main", "cancel")}</th></tr> {foreach from=$do_build item=item key=id} {assign var="buildname" value=$do_build.$id.build} {if $id==0} <tr class="lit"> {else} <tr> {/if} <td>{$cl_builds->get_name($buildname)} ({$lang->grab("main", "stage")} {$do_build.$id.stage})</td> {if $id==0} {if $do_build.$id.finished<$time} <td>{$do_build.$id.dauer|format_time}</td> {else} <td><span class="timer">{$do_build.$id.dauer|format_time}</span></td> {/if} {else} <td>{$do_build.$id.dauer|format_time}</td> {/if} <td>{$do_build.$id.finished|format_date}</td> <td><a href="game.php?village={$village.id}&amp;screen=main&amp;action=cancel&amp;id={$do_build.$id.r_id}&amp;mode=build&amp;h={$hkey}" onclick="return confirm('{$lang->grab('main','cancel_confirm')}')">{$lang->grab("main", "doCancel")}</a></td> </tr> {/foreach} {* ZUSATZKOSTEN FÜR DEN NÄCHSTEN AUFTRAG*} {if $num_do_build>2} <tr> <td colspan="4">{$costs_plus}%<br /> <small>{$lang->grab("main", "plus_costs_cancel")}</small></td> </tr> {/if} </table> <br /> {/if} {if !empty($error)} <span class="error">{$error}</span> {/if} {if $village.main >= 1 AND $village.agreement == 100} <table class="vis"> <tbody> <tr> {if $mode == 'destroy'} <td width="100"> {else} <td class="selected" width="100"> {/if} <a href="game.php?village={$village.id}&amp;screen=main">{$lang->grab("main", "build")}</a> </td> {if $mode == 'destroy'} <td class="selected" width="100"> {else} <td width="100"> {/if} <a href="help.php?mode=buildings">Gebäudevoraussetzungen</a> </td> </tr> </tbody> </table> {/if} <table class="vis"> <tr> <th width="220">{$lang->grab("main", "building")}</th><th colspan="4">{$lang->grab("main", "need")}</th><th width="100">{$lang->grab("main", "build_time")}<br /> (hh:mm:ss)</th><th width="200">{$lang->grab("main", "build")}</th> </tr> {foreach from=$fulfilled_builds item=dbname key=id} <tr> <td><a href="game.php?village={$village.id}&amp;screen={$dbname}"><img src="{$image_base}/buildings/{$dbname}.png" alt="" /> {$cl_builds->get_name($dbname)}</a> ({$village.$dbname|stage})</td> {if $cl_builds->get_maxstage($dbname)<=$build_village.$dbname} <td colspan="6" align="center" class="inactive">{$lang->grab("error", "full_build")}</td> {else} <td><img src="{$image_base}/holz.png" title="{$lang->grab('game', 'wood')}" alt="" />{$cl_builds->get_wood($dbname,$build_village.$dbname+1)}</td> <td><img src="{$image_base}/lehm.png" title="{$lang->grab('game', 'stone')}" alt="" />{$cl_builds->get_stone($dbname,$build_village.$dbname+1)}</td> <td><img src="{$image_base}/eisen.png" title="{$lang->grab('game', 'iron')}" alt="" />{$cl_builds->get_iron($dbname,$build_village.$dbname+1)}</td> <td>{if $cl_builds->get_bh($dbname,$build_village.$dbname+1)>0}<img src="{$image_base}/face.png" title="{$lang->grab('game', 'worker')}" alt="" />{$cl_builds->get_bh($dbname,$build_village.$dbname+1)}{/if}</td> <td>{$cl_builds->get_time($village.main,$dbname,$build_village.$dbname+1)|format_time}</td> {$cl_builds->build($village,$id,$build_village,$plus_costs)} {if $cl_builds->get_build_error2()=='not_enough_ress'} <td class="inactive"><span>{$lang->grab("error", "ress_available_in")} <span class="timer_replace">{$cl_builds->get_build_error()}</span></span><span style="display:none">                            {if $build_village.$dbname < 1}                                {if count($do_build)>2 && $user.confirm_queue==1}                                    <a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;force&amp;h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build")}</a>                                {else}                                    <a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;h={$hkey}">{$lang->grab("main", "build")}                                {/if}                            {else}                                {if count($do_build)>2 && $user.confirm_queue==1}                                    <a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;force&amp;h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a>                                {else}                                    <a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;h={$hkey}">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a>                                {/if}                            {/if}                        </span></td> {elseif $cl_builds->get_build_error2()=='not_enough_ress_plus'} <td class="inactive">{$lang->grab("error", "not_enough_ress_plus")}</td> {elseif $cl_builds->get_build_error2()=='not_fulfilled'} <td class="inactive">{$lang->grab("error", "not_fulfilled")}</td> {elseif $cl_builds->get_build_error2()=='not_enough_bh'} <td class="inactive">{$lang->grab("error", "not_enough_bh")}</td> {elseif $cl_builds->get_build_error2()=='not_enough_storage'} <td class="inactive">{$lang->grab("error", "not_enough_storage")}</td> {else} {if $build_village.$dbname < 1} {if count($do_build)>2 && $user.confirm_queue==1} <td><a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;force&amp;h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build")}</a></td> {else} <td><a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;h={$hkey}">{$lang->grab("main", "build")}</td> {/if} {else} {if count($do_build)>2 && $user.confirm_queue==1} <td><a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;force&amp;h={$hkey}" onclick="return confirm('{$lang->grab("main", "build_confirm")}')">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a></td> {else} <td><a href="game.php?village={$village.id}&amp;screen=main&amp;action=build&amp;id={$dbname}&amp;h={$hkey}">{$lang->grab("main", "build_on_stage")} {$build_village.$dbname+1}</a></td> {/if} {/if} {/if} {/if} </tr> {/foreach} </table> {/if} <form action="game.php?village={$village.id}&amp;screen=main&amp;action=change_name&amp;h={$hkey}" method="post"> <table> <tr><th colspan="3">{$lang->grab("main", "change_village_name")}</th></tr> <tr><td><input type="text" name="name" value="{$village.name}" /></td><td><input type="submit" value="{$lang->grab("main", "change")}" /></td></tr> </table> </form>
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Messages In This Thread
Schriftfarbe ändern - by Jujan - 04.08.2017, 10:15
RE: Schriftfarbe ändern - by 0xEAB - 26.08.2017, 12:30
RE: Schriftfarbe ändern - by Jujan - 08.09.2017, 19:12
RE: Schriftfarbe ändern - by Jujan - 12.09.2017, 23:07
RE: Schriftfarbe ändern - by 0xEAB - 13.09.2017, 17:32
RE: Entwicklung - by 0xEAB - 06.08.2017, 11:42
RE: Entwicklung - by Jujan - 23.08.2017, 20:45
RE: Entwicklung - by SlimShady95 - 24.08.2017, 17:36
RE: Entwicklung - by Jujan - 25.08.2017, 14:50



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