The problem with updates is that we can't really give you anything which is meaningful.
We have these possibilities:
1. give an ETA (for example 08.08.2014) and then something happens and we can't hold it -> USELESS
2. give status updates (for example XY now done, XY now working)
- You do not know what components are missing -> USELESS; no relative information
(It isn't exactly easy to keep a track of all components, because you will definitely miss at least some)
- You don't know if you have implemented it *correctly* (basically later you notice that it isn't working as intended and you need refactoring, rewriting, redesigning, -> more time) -> USELESS
Let's take a look at the pros & cons:
PRO:
- You have some information
CONS:
- You have expectations and can be disappointed
- Due to the development being irregular, you can't estimate how long the *rest* takes, so you do false approximations.
- We have some unnecessary pressure, which takes some of the fun of the project -> less time goes to it -> more pressure/even less fun
This is my view on this topic. Feel free to share your opinions on this...
We have these possibilities:
1. give an ETA (for example 08.08.2014) and then something happens and we can't hold it -> USELESS
2. give status updates (for example XY now done, XY now working)
- You do not know what components are missing -> USELESS; no relative information
(It isn't exactly easy to keep a track of all components, because you will definitely miss at least some)
- You don't know if you have implemented it *correctly* (basically later you notice that it isn't working as intended and you need refactoring, rewriting, redesigning, -> more time) -> USELESS
Let's take a look at the pros & cons:
PRO:
- You have some information
CONS:
- You have expectations and can be disappointed
- Due to the development being irregular, you can't estimate how long the *rest* takes, so you do false approximations.
- We have some unnecessary pressure, which takes some of the fun of the project -> less time goes to it -> more pressure/even less fun
This is my view on this topic. Feel free to share your opinions on this...
LG
steffen
steffen