Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
"Keine Aktion gewählt"
#3
game_place_command.tpl
Code:
{if !empty($error)}
    <div style="color:red; font-size:large">{$error}</div>
{/if}

<h3>Befehle erteilen</h3>

<form name="units" action="game.php?village={$village.id}&amp;screen=place&amp;try=confirm" method="post">
    <table>
        <tr>
            {assign var=counter value=0}
            {foreach from=$group_units key=group_name item=value}
                <td width="150" valign="top">
                    <table class="vis" width="100%">
                        {foreach from=$group_units.$group_name item=dbname}
                            {* Counter um 1 erhöhren für den Tab für die Input Felder *}
                            {math assign=counter equation="x + y" x=$counter y=1}
                            <tr>
                                <td>
                                    <a href="javascript:popup('popup_unit.php?unit={$dbname}', 520, 520)"><img src="graphic/unit/{$dbname}.png" title="{$cl_units->get_name($dbname)}" alt="" /></a> <input name="{$dbname}" type="text" size="5" tabindex="{$counter}" value="{$values.$dbname}" /> <a href="javascript:insertUnit(document.forms[0].{$dbname}, {$units.$dbname})">({$units.$dbname})</a>
                                </td>
                            </tr>
                        {/foreach}
                    </table>
                </td>
            {/foreach}
        </tr>
    </table>
    
    <table>
        <tr>
            <td rowspan="2">
                x: <input type="text" name="x" value="{$values.x}" size="5" />
                y: <input type="text" name="y" value="{$values.y}" size="5" />
            </td>
            <td valign="top"></td>
            <td valign="top"></td>
            <td rowspan="2"><input class="attack" name="attack" type="submit" value="Angreifen" style="font-size: 10pt;" /></td>
            <td rowspan="2"><input class="support" name="support" type="submit" value="Unterstützen" style="font-size: 10pt;" /></td>
      <td rowspan="2"><input class="beleaguer" name="beleaguer" type="submit" value="Belagern" style="font-size: 10pt;" /></td>
        </tr>
    </table>
</form>

<h3>Truppenbewegungen</h3>
{* Eigene losgeschickte Angriffe *}
{if count($my_movements)>0}
<table class="vis">
    <tr>
        <th width="250">Deine Truppen</th>
        <th width="160">Ankunft</th>
        <th width="80">Ankunft in</th>
    </tr>
    {foreach from=$my_movements item=array}
        <tr>
            <td>
                <a href="game.php?village={$village.id}&amp;screen=info_command&amp;id={$array.id}&amp;type=own">
                <img src="graphic/command/{$array.type}.png"> {$array.message}
                </a>
            </td>
            <td>{$array.end_time|format_date}</td>
            {if $array.arrival_in<0}
                <td>{$array.arrival_in|format_time}</td>
            {else}
                <td><span class="timer">{$array.arrival_in|format_time}</span></td>
            {/if}
            {if $array.can_cancel}
                <td><a href="game.php?village={$village.id}&amp;screen=place&amp;action=cancel&amp;id={$array.id}&amp;h={$hkey}">abbrechen</a></td>
            {/if}
        </tr>
    {/foreach}
</table>
{/if}


{* Andere Angriffe auf das aktuelle Dorf *}
{if count($other_movements)>0}
<table class="vis">
    <tr>
        <th width="250">Ankommende Truppen</th>
        <th width="160">Ankunft</th>
        <th width="80">Ankunft in</th>
    </tr>
    {foreach from=$other_movements item=array}
        <tr>
            <td>
                <a href="game.php?village={$village.id}&amp;screen=info_command&amp;id={$array.id}&amp;type=other">
                <img src="graphic/command/{$array.type}.png"> {$array.message}
                </a>
            </td>
            <td>{$array.end_time|format_date}</td>
            {if $array.arrival_in<0}
                <td>{$array.arrival_in|format_time}</td>
            {else}
                <td><span class="timer">{$array.arrival_in|format_time}</span></td>
            {/if}
        </tr>
    {/foreach}
</table>
{/if}
game_place_confirm.tpl:
Code:
{if $type=="attack"}
    <h2>Angriff</h2>
{elseif $type=="support"}
    <h2>Unterstützung</h2>
{else}
  <h2>Belagerung</h2>  
{/if}

<form action="game.php?village={$village.id}&amp;screen=place&amp;action=command&amp;h={$hkey}" method="post" onSubmit="this.submit.disabled=true;">
    <input type="hidden" name="{$type}" value="true">
    <input type="hidden" name="x" value="{$values.x}">
    <input type="hidden" name="y" value="{$values.y}">
    
    <table class="vis" width="300">
        <tr><th colspan="2">Befehl</th></tr>
        <tr><td>Ziel:</td><td><a href="game.php?village={$village.id}&amp;screen=info_village&amp;id={$info_village.id}">{$info_village.name} ({$values.x}|{$values.y}) K{$info_village.continent}</a></td></tr>
        <tr><td>Spieler:</td><td><a href="game.php?village={$village.id}&amp;screen=info_player&amp;id={$info_village.userid}">{$info_user.username}</a></td></tr>
        <tr><td>Dauer:</td><td>{$unit_runtime|format_time}</td></tr>
        <tr><td>Ankunft:</td><td>{$arrival|format_date}</td></tr>
    </table>
    <br>
    <table class="vis">
        <tr>
            {foreach from=$cl_units->get_array("dbname") item=dbname key=name}
                <th width="50"><img src="graphic/unit/{$dbname}.png" title="{$name}" alt="" /></th>
            {/foreach}
        </tr>
        <tr>
            {foreach from=$cl_units->get_array("dbname") item=dbname key=name}
                {if $send_units.$dbname>0}
                    <td>{$send_units.$dbname}</td>
                {else}
                    <td class="hidden">0</td>
                {/if}
            {/foreach}
        </tr>
    </table>
    <br />
    {foreach from=$cl_units->get_array("dbname") item=dbname key=name}
        <input type="hidden" name="{$dbname}" value="{$send_units.$dbname}">
    {/foreach}
    {* Falls auch Katapulte ausgewählt wurde *}
    {if $send_units.unit_catapult>0 && $type!='support'}
        <table class="vis">
            <tr>
                <th>Gebäude angreifen:</th>
                <td>
                    <select name="building" size="1">
                        {foreach from=$cl_builds->get_array("dbname") item=dbname key=id}
                            {if !in_array("catapult_protection", $cl_builds->get_specials($dbname))}
                                <option label="{$cl_builds->get_name($dbname)}" value="{$dbname}">{$cl_builds->get_name($dbname)}</option>
                            {/if}
                        {/foreach}
                    </select>
                </td>
            </tr>
        </table>
    {/if}
  {if $type=="beleaguer"}
    {if $send_units.unit_catapult=0 OR $send_units.unit_ram=0}
    Bitte Rammbock und/oder Katapult auswählen <a href="game.php?village={village.id}&screen=place">zurück</a>
    {/if}
  {/if}
    <br />
    <input name="submit" type="submit" onload="this.disabled=false;" value="OK" style="font-size: 10pt;">
</form>
Ich weiß, game_place_confirm ist noch nicht fertig, aber ich habe die Tests ohne Rammbock/Katapult gemacht.

Reply


Messages In This Thread
"Keine Aktion gewählt" - by Markus4897 - 05.05.2009, 14:48
RE: "Keine Aktion gewählt" - by Black Arrow - 05.05.2009, 14:51
RE: "Keine Aktion gewählt" - by Markus4897 - 05.05.2009, 14:53
RE: "Keine Aktion gewählt" - by agrafix - 08.05.2009, 21:43
RE: "Keine Aktion gewählt" - by Markus4897 - 11.05.2009, 14:03
RE: "Keine Aktion gewählt" - by agrafix - 13.05.2009, 20:22



Users browsing this thread: 6 Guest(s)