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Ich glaube nicht, dass das so einfach wird... aber probieren kann man's immer
Ich denke, ich werde die Map-Deko ziemlich ähnlich wie jetzt übernehmen, vllt. bisschen abändern... mal schaun
LG
Molt
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Mach doch die Scrollmap
Das wär richtig nice *___*
MfG Manuel
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Ich fürchte mich nur schon davor, mir den DS-Code dazu anzusehen... ^^
Ich mach erst mal die neue Grafik fertig, dann seh ich weiter...
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ich fänds gut. vielleicht setzt ihr die ja in die 1.5 mit rein, ich fänds super!
Schildkröte: "nichts ist langsamer als ich!"
Schnecke: "ich bin ganz sicher langsamer!"
Und dann kam der Internet Explorer...
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(15.06.2011, 13:23) Molt Wrote: Ich fürchte mich nur schon davor, mir den DS-Code dazu anzusehen... ^^
Ich mach erst mal die neue Grafik fertig, dann seh ich weiter...
Depp
Das war nur ein Joke. Hab mir das mal angeschaut :O
Glaub mir, ich wüsste nich mal wo ich anfang O.O
MfG Manuel
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(15.06.2011, 22:38) SlimShady95 Wrote: Depp
Das war nur ein Joke. Hab mir das mal angeschaut :O
Glaub mir, ich wüsste nich mal wo ich anfang O.O
MfG Manuel
Düto
so far
Yannici
Manchmal denke ich:
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könnte mal jemand seine gamemap.tpl posten?
ich bekomm immer irgend welche "fatalfehler".
Hat das jemand richtig und könnte mir das im Spoiler posten?
wäre toll.
viele grüße
Schildkröte: "nichts ist langsamer als ich!"
Schnecke: "ich bin ganz sicher langsamer!"
Und dann kam der Internet Explorer...
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also das is meine unveränderte von der aio 1.9 :
PHP Code:
< div id = "info" style = "position:absolute; top:0px; left:0px; width:350px; visibility: hidden; z-index:10;" > < table id = "info_content" class= "vis" style = "background-color: #F0E6C8;" > < tr >< td rowspan = "13" id = "bonusbild" ></ td > < th colspan = "2" id = "info_title" > title </ th ></ tr > < tr >< td id = "bonus" colspan = "2" ></ td ></ tr > < tr >< td >{ $lang -> get ( "points" )}:</ td >< td id = "info_points" > points </ td ></ tr > < tr id = "info_owner_row" >< td >{ $lang -> get ( "owner" )}:</ td >< td id = "info_owner" > owner </ td ></ tr > < tr id = "info_left_row" >< td colspan = "2" >{ $lang -> get ( "left" )}</ td ></ tr > < tr id = "info_ally_row" >< td >{ $lang -> get ( "tribe" )}:</ td >< td id = "info_ally" > ally </ td ></ tr > < tr id = "info_village_groups_row" >< td >{ $lang -> get ( "groups" )}:</ td >< td id = "info_village_groups" > village_groups </ td ></ tr > </ table > </ div > < h2 > Kontinent { $continent }</ h2 > < table collspacing = "1" collpadding = "0" >< tr >< td valign = "top" > < table >< tr >< td valign = "top" >< table cellspacing = "1" cellpadding = "0" style = "background-color: #DED3B9; border: 1px solid rgb(0, 0, 0);" >< tr >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x - $map . size + 1 } &y= { $map . y + $map . size - 1 } " >< img src = "graphic/map/map_nw.png" style = "z-index:1; position:relative;" alt = "map/map_nw.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x } &y= { $map . y + $map . size - 1 } " >< img src = "graphic/map/map_n.png" style = "z-index:1; position:relative;" alt = "map/map_n.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x + $map . size - 1 } &y= { $map . y + $map . size - 1 } " >< img src = "graphic/map/map_ne.png" style = "z-index:1; position:relative;" alt = "map/map_ne.png" /></ a ></ td ></ tr >< tr >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x - $map . size + 1 } &y= { $map . y } " >< img src = "graphic/map/map_w.png" style = "z-index:1; position:relative;" alt = "map/map_w.png" /></ a ></ td >< td > < table style = "background-color: #F1EBDD; border: 1px solid #F1EBDD;" cellspacing = "0" cellpadding = "0" class= "map" > {foreach from = $y_coords item = y } < tr > < td width = "20" >{ $y }</ td > {foreach from = $x_coords item = x } {if ! $cl_map -> getVillage ( $x , $y )} < td id = "tile_ { $x } _ { $y } " class= " { $cl_map -> getClass ( $x , $y )} " >< img src = "graphic/map/ { $cl_map -> graphic ( $x , $y )} " alt = "" /></ td > {else} < td id = "tile_ { $x } _ { $y } " class= " { $cl_map -> getClass ( $x , $y )} " style = "background-color:rgb( { $cl_map -> getColor ( $x , $y )} )" >< a href = "game.php?village= { $village . id } &screen=info_village&id= { $cl_map -> getvillageid ( $x , $y )} " >< img src = "graphic/map/{php} $bild = $this -> _tpl_vars ['cl_map']->graphic( $this -> _tpl_vars [x], $this -> _tpl_vars [y]);if (get_bonus( $this -> _tpl_vars [x], $this -> _tpl_vars [y])){ $bild = str_replace('v', 'b', $bild ); if(off_or_deff( $this -> _tpl_vars [x], $this -> _tpl_vars [y]) == " deff ") { $bild = str_replace('b', 'db', $bild ); } elseif(off_or_deff( $this -> _tpl_vars [x], $this -> _tpl_vars [y]) == " off ") { $bild = str_replace('b', 'ob', $bild ); } } if(off_or_deff( $this -> _tpl_vars [x], $this -> _tpl_vars [y]) == " deff ") { $bild = str_replace('v', 'dv', $bild ); } elseif(off_or_deff( $this -> _tpl_vars [x], $this -> _tpl_vars [y]) == " off ") { $bild = str_replace('v', 'ov', $bild ); }echo $bild ;{/php}" onmouseover = "map_popup(' { $cl_map -> getVillage ( $x , $y , "name" )} ( { $x } | { $y } ) K { $cl_map -> getcon ( $x , $y )} ', { $cl_map -> getvillage ( $x , $y , points )} , { $cl_map -> playerinfo ( $x , $y )} , { $cl_map -> getally ( $x , $y )} , false, { $x } , { $y } , { $village . id } , { $cl_map -> getvillage ( $x , $y )} )" onmouseout = "map_kill()" alt = "" /></ a ></ td > {/if} {/foreach} </ tr > {/foreach} < tr > < td height = "20" ></ td > {foreach from = $x_coords item = x } < td >{ $x }</ td > {/foreach} </ tr ></ table ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x + $map . size - 1 } &y= { $map . y } " >< img src = "graphic/map/map_e.png" style = "z-index:1; position:relative;" alt = "map/map_e.png" /></ a ></ td ></ tr >< tr >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x - $map . size + 1 } &y= { $map . y - $map . size + 1 } " >< img src = "graphic/map/map_sw.png" style = "z-index:1; position:relative;" alt = "map/map_sw.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x } &y= { $map . y - $map . size + 1 } " >< img src = "graphic/map/map_s.png" style = "z-index:1; position:relative;" alt = "map/map_s.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x + $map . size - 1 } &y= { $map . y - $map . size + 1 } " >< img src = "graphic/map/map_se.png" style = "z-index:1; position:relative;" alt = "map/map_se.png" /></ a ></ td ></ tr ></ table ></ td >< td valign = "top" > </ td ></ tr ></ table > </ td >< td valign = "top" > < table >< tr >< td valign = "top" >< table cellspacing = "1" cellpadding = "0" style = "background-color: #DED3B9; border: 1px solid rgb(0, 0, 0);" >< tr >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x - 50 } &y= { $map . y + 50 } " >< img src = "graphic/map/map_nw.png" style = "z-index:1; position:relative;" alt = "map/map_nw.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x } &y= { $map . y + 50 } " >< img src = "graphic/map/map_n.png" style = "z-index:1; position:relative;" alt = "map/map_n.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x + 50 } &y= { $map . y + 50 } " >< img src = "graphic/map/map_ne.png" style = "z-index:1; position:relative;" alt = "map/map_ne.png" /></ a ></ td ></ tr >< tr >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x - 50 } &y= { $map . y } " >< img src = "graphic/map/map_w.png" style = "z-index:1; position:relative;" alt = "map/map_w.png" /></ a ></ td >< td > < form method = "POST" action = "game.php?village= { $village . id } &screen=map&action=bigMapOnclick" > < input type = "hidden" name = "startX" id = "startX" value = " { $xs } " /> < input type = "hidden" name = "startY" id = "startY" value = " { $ys } " /> < div style = "position:relative; padding:0px" > < div style = "position:absolute;z-index:100" > < input type = "image" class= "noneStyle" src = "graphic/map/empty.png" style = "width:251px;height:250px;margin:0px;padding:0px" /> </ div > < img src = "graphic/continent/ { $user . id } - { $conmap } - { $contime } .png" > < div id = "bigMapRect" style = "z-index:10; position:absolute; top: { $bigMapRectTop } px; left: { $bigMapRectLeft } px; width: { $mapSize * 5 - 1 } px; height: { $mapSize * 5 - 1 } px; border: 1px solid rgb(213, 227, 174);" ></ div > </ div > </ form > </ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x + 50 } &y= { $map . y } " >< img src = "graphic/map/map_e.png" style = "z-index:1; position:relative;" alt = "map/map_e.png" /></ a ></ td ></ tr >< tr >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x - 50 } &y= { $map . y - 50 } " >< img src = "graphic/map/map_sw.png" style = "z-index:1; position:relative;" alt = "map/map_sw.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x } &y= { $map . y - 50 } " >< img src = "graphic/map/map_s.png" style = "z-index:1; position:relative;" alt = "map/map_s.png" /></ a ></ td >< td align = "center" >< a href = "game.php?village= { $village . id } &screen=map&x= { $map . x + 50 } &y= { $map . y - 50 } " >< img src = "graphic/map/map_se.png" style = "z-index:1; position:relative;" alt = "map/map_se.png" /></ a ></ td ></ tr ></ table ></ td >< td valign = "top" > </ td ></ tr ></ table > </ td ></ tr ></ table > < br /> < form action = "game.php?village= { $village . id } &screen=map" method = "post" > < table > < tr >< td > x : < input type = "text" name = "x" value = " { $map . x } " size = "5" /> y :< input type = "text" name = "y" value = " { $map . y } " size = "5" /></ td > < td >< input type = "submit" value = "» OK «" style = "font-size: 10pt;" /></ td > </ tr ></ table > </ form >< br /> < table style = "border: 1px solid ; background-color: #DED3B9; margin-left: 2px;" > < tbody > < tr class= "nowrap" > < td /> < td width = "10" style = "background-color: rgb(255, 255, 255);" /> < td class= "small" > Aktuelles Dorf </ td > < td width = "10" style = "background-color: rgb(240, 200, 0);" /> < td class= "small" > Eigene Dörfer </ td > < td width = "10" style = "background-color: rgb(0, 0, 244);" /> < td class= "small" > Eigener Stamm </ td > < td width = "10" style = "background-color: rgb(150, 150, 150);" /> < td class= "small" > Verlassene Dörfer </ td > < td width = "10" style = "background-color: rgb(180, 0, 0);" /> < td class= "small" > Sonstige Dörfer </ td > </ tr > < tr class= "nowrap" > < td class= "small" > Stamm :</ td > < td width = "10" style = "background-color: rgb(0, 160, 244);" /> < td class= "small" > Verbündete </ td > < td width = "10" style = "background-color: rgb(128, 0, 128);" /> < td class= "small" > Nicht - Angriffs - Pakt ( NAP )</ td > < td width = "10" style = "background-color: rgb(244, 0, 0);" /> < td class= "small" > Feinde </ td > </ tr > </ tbody > </ table >
Ein missglückter Versuch eines Saltos von einem Pferd
-Sir! Wir sind umzingelt!
-Ausgezeichnet, jetzt können wir in jeder Richtung angreifen.
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Joined: Feb 2011
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(This post was last modified: 20.06.2011, 16:07 by Molt .)
20.06.2011, 15:50
diese erzeugt bei mir diesen fehler:
Könntest du es einfach in meine tpl einfügen?
Code:
<div id="info" style="position:absolute; top:0px; left:0px; width:350px; visibility: hidden; z-index:10;">
<table id="info_content" class="vis" style="background-color: #F0E6C8;">
<tr><td rowspan="13" id="bonusbild"></td>
<th colspan="2" id="info_title">title</th></tr>
<tr><td id="bonus" colspan="2"></td></tr>
<tr><td>{$lang->get("points")}:</td><td id="info_points">points</td></tr>
<tr id="info_owner_row"><td>{$lang->get("owner")}:</td><td id="info_owner">owner</td></tr>
<tr id="info_left_row"><td colspan="2">{$lang->get("left")}</td></tr>
<tr id="info_ally_row"><td>{$lang->get("tribe")}:</td><td id="info_ally">ally</td></tr>
<tr id="info_village_groups_row"><td>{$lang->get("groups")}:</td><td id="info_village_groups">village_groups</td></tr>
</table>
</div>
<h2>{$lang->get("continent")} {$continent}</h2>
<table collspacing="1" collpadding="0"><tr><td valign="top">
<table><tr><td valign="top"><table cellspacing="1" cellpadding="0" style="background-color: #DED3B9; border: 1px solid rgb(0, 0, 0);"><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-$map.size+1}&y={$map.y+$map.size-1}"><img src="graphic/map/map_nw.png" style="z-index:1; position:relative;" alt="map/map_nw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y+$map.size-1}"><img src="graphic/map/map_n.png" style="z-index:1; position:relative;" alt="map/map_n.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+$map.size-1}&y={$map.y+$map.size-1}"><img src="graphic/map/map_ne.png" style="z-index:1; position:relative;" alt="map/map_ne.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-$map.size+1}&y={$map.y}"><img src="graphic/map/map_w.png" style="z-index:1; position:relative;" alt="map/map_w.png"/></a></td><td>
<table style="background-color: #F1EBDD; border: 1px solid #F1EBDD;" cellspacing="0" cellpadding="0" class="map">
{foreach from=$y_coords item=y}
<tr>
<td width="20">{$y}</td>
{foreach from=$x_coords item=x}
{if !$cl_map->getVillage($x,$y)}
<td id="tile_{$x}_{$y}" class="{$cl_map->getClass($x,$y)}"><img src="graphic/map/{$cl_map->graphic($x,$y)}" alt="" /></td>
{else}
<td id="tile_{$x}_{$y}" class="{$cl_map->getClass($x,$y)}" style="background-color:rgb({$cl_map->getColor($x,$y)})"><a href="game.php?village={$village.id}&screen=info_village&id={$cl_map->getvillageid($x,$y)}"><img src="graphic/map/{php}$bild = $this->_tpl_vars['cl_map']->graphic($this->_tpl_vars[x],$this->_tpl_vars[y]);if (get_bonus($this->_tpl_vars[x], $this->_tpl_vars[y])){$bild = str_replace('v', 'b', $bild);}echo $bild;{/php}" onmouseover="map_popup('{$cl_map->getVillage($x,$y,"name")} ({$x}|{$y}) K{$cl_map->getcon($x,$y)}', {$cl_map->getvillage($x,$y,points)}, {$cl_map->playerinfo($x,$y)}, {$cl_map->getally($x,$y)}, false, {$x}, {$y}, {$village.id}, {$cl_map->getvillage($x,$y)})" onmouseout="map_kill()" alt="" /></a></td>
{/if}
{/foreach}
</tr>
{/foreach}
<tr>
<td height="20"></td>
{foreach from=$x_coords item=x}
<td>{$x}</td>
{/foreach}
</tr></table></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+$map.size-1}&y={$map.y}"><img src="graphic/map/map_e.png" style="z-index:1; position:relative;" alt="map/map_e.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-$map.size+1}&y={$map.y-$map.size+1}"><img src="graphic/map/map_sw.png" style="z-index:1; position:relative;" alt="map/map_sw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y-$map.size+1}"><img src="graphic/map/map_s.png" style="z-index:1; position:relative;" alt="map/map_s.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+$map.size-1}&y={$map.y-$map.size+1}"><img src="graphic/map/map_se.png" style="z-index:1; position:relative;" alt="map/map_se.png"/></a></td></tr></table></td><td valign="top">
</td></tr></table>
</td><td valign="top">
<table><tr><td valign="top"><table cellspacing="1" cellpadding="0" style="background-color: #DED3B9; border: 1px solid rgb(0, 0, 0);"><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-50}&y={$map.y+50}"><img src="graphic/map/map_nw.png" style="z-index:1; position:relative;" alt="map/map_nw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y+50}"><img src="graphic/map/map_n.png" style="z-index:1; position:relative;" alt="map/map_n.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+50}&y={$map.y+50}"><img src="graphic/map/map_ne.png" style="z-index:1; position:relative;" alt="map/map_ne.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-50}&y={$map.y}"><img src="graphic/map/map_w.png" style="z-index:1; position:relative;" alt="map/map_w.png"/></a></td><td>
<form method="POST" action="game.php?village={$village.id}&screen=map&action=bigMapOnclick">
<input type="hidden" name="startX" id="startX" value="{$xs}" />
<input type="hidden" name="startY" id="startY" value="{$ys}" />
<div style="position:relative; padding:0px">
<div style="position:absolute;z-index:100">
<input type="image" class="noneStyle" src="graphic/map/empty.png" style="width:251px;height:250px;margin:0px;padding:0px" />
</div>
<img src="graphic/continent/{$user.id}-{$conmap}-{$contime}.png">
<div id="bigMapRect" style="z-index:10; position:absolute; top:{$bigMapRectTop}px; left:{$bigMapRectLeft}px; width:{$mapSize*5-1}px; height:{$mapSize*5-1}px; border: 1px solid rgb(213, 227, 174);"></div>
</div>
</form>
</td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+50}&y={$map.y}"><img src="graphic/map/map_e.png" style="z-index:1; position:relative;" alt="map/map_e.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-50}&y={$map.y-50}"><img src="graphic/map/map_sw.png" style="z-index:1; position:relative;" alt="map/map_sw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y-50}"><img src="graphic/map/map_s.png" style="z-index:1; position:relative;" alt="map/map_s.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+50}&y={$map.y-50}"><img src="graphic/map/map_se.png" style="z-index:1; position:relative;" alt="map/map_se.png"/></a></td></tr></table></td><td valign="top">
</td></tr></table>
<br />
<form action="game.php?village={$village.id}&screen=map" method="post">
<table>
<tr><td>x: <input type="text" name="x" value="{$map.x}" size="5" /> y:<input type="text" name="y" value="{$map.y}" size="5" /></td>
<td><input type="submit" value="» OK «" style="font-size: 10pt;" /></td>
</tr></table>
</form>
</td>
</tr></table>
<table style="border: 1px solid ; background-color: #DED3B9; margin-left: 2px;">
<tbody>
<tr class="nowrap">
<td/>
<td width="10" style="background-color: rgb(255, 255, 255);"/>
<td class="small">{$lang->get("village_now")}</td>
<td width="10" style="background-color: rgb(240, 200, 0);"/>
<td class="small">{$lang->get("own_villages")}</td>
<td width="10" style="background-color: rgb(0, 0, 244);"/>
<td class="small">{$lang->get("own_tribe")}</td>
<td width="10" style="background-color: rgb(150, 150, 150);"/>
<td class="small">{$lang->get("left_villages")}</td>
<td width="10" style="background-color: rgb(180, 0, 0);"/>
<td class="small">{$lang->get("other_villages")}</td>
</tr>
<tr class="nowrap">
<td class="small">{$lang->get("tribe")}:</td>
<td width="10" style="background-color: rgb(0, 160, 244);"/>
<td class="small">{$lang->get("bnd")}</td>
<td width="10" style="background-color: rgb(128, 0, 128);"/>
<td class="small">{$lang->get("nap")}</td>
<td width="10" style="background-color: rgb(244, 0, 0);"/>
<td class="small">{$lang->get("enemies")}</td>
</tr>
</tbody>
</table>
Schildkröte: "nichts ist langsamer als ich!"
Schnecke: "ich bin ganz sicher langsamer!"
Und dann kam der Internet Explorer...
Posts: 2'492
Threads: 43
Joined: Mar 2010
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Poste mal deine tpl hier, dann mach ich den Code da rein
Posts: 1'611
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Joined: Feb 2011
Reputation:
52
ist bereits, im anderen.
Schildkröte: "nichts ist langsamer als ich!"
Schnecke: "ich bin ganz sicher langsamer!"
Und dann kam der Internet Explorer...
Posts: 2'492
Threads: 43
Joined: Mar 2010
Reputation:
87
Code:
<div id="info" style="position:absolute; top:0px; left:0px; width:350px; visibility: hidden; z-index:10;">
<table id="info_content" class="vis" style="background-color: #F0E6C8;">
<tr><td rowspan="13" id="bonusbild"></td>
<th colspan="2" id="info_title">title</th></tr>
<tr><td id="bonus" colspan="2"></td></tr>
<tr><td>{$lang->get("points")}:</td><td id="info_points">points</td></tr>
<tr id="info_owner_row"><td>{$lang->get("owner")}:</td><td id="info_owner">owner</td></tr>
<tr id="info_left_row"><td colspan="2">{$lang->get("left")}</td></tr>
<tr id="info_ally_row"><td>{$lang->get("tribe")}:</td><td id="info_ally">ally</td></tr>
<tr id="info_village_groups_row"><td>{$lang->get("groups")}:</td><td id="info_village_groups">village_groups</td></tr>
</table>
</div>
<h2>{$lang->get("continent")} {$continent}</h2>
<table collspacing="1" collpadding="0"><tr><td valign="top">
<table><tr><td valign="top"><table cellspacing="1" cellpadding="0" style="background-color: #DED3B9; border: 1px solid rgb(0, 0, 0);"><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-$map.size+1}&y={$map.y+$map.size-1}"><img src="graphic/map/map_nw.png" style="z-index:1; position:relative;" alt="map/map_nw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y+$map.size-1}"><img src="graphic/map/map_n.png" style="z-index:1; position:relative;" alt="map/map_n.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+$map.size-1}&y={$map.y+$map.size-1}"><img src="graphic/map/map_ne.png" style="z-index:1; position:relative;" alt="map/map_ne.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-$map.size+1}&y={$map.y}"><img src="graphic/map/map_w.png" style="z-index:1; position:relative;" alt="map/map_w.png"/></a></td><td>
<table style="background-color: #F1EBDD; border: 1px solid #F1EBDD;" cellspacing="0" cellpadding="0" class="map">
{php}
require('include/config.php');
$algo_value = sin($config['speed']) * pi();
$deco_type = array();
$deco = array();
$deco_x = $this->_tpl_vars['x_coords'];
$deco_y = $this->_tpl_vars['y_coords'];
array_unshift($deco_x, $deco_x[0] - 1);
array_unshift($deco_y, $deco_y[0] - 1);
array_push($deco_x, $deco_x[count($deco_x) - 1] + 1);
array_push($deco_y, $deco_y[count($deco_y) - 1] + 1);
foreach($deco_y as $y)
{
foreach($deco_x as $x)
{
if(isset($deco_type[$x][$y]))
{
continue;
}
$deco_type[$x][$y] = "gras";
$current_algo = sin($x * $y + $algo_value);
if(0 <= $current_algo && $current_algo < 0.1)
{
$deco_type[$x][$y] = "see";
$deco[$x][$y] = 'see.png';
}
elseif(0.1 <= $current_algo && $current_algo < 0.3)
{
if(!$this->_tpl_vars['cl_map']->getVillage($x+1,$y) && !$this->_tpl_vars['cl_map']->getVillage($x,$y+1) && !$this->_tpl_vars['cl_map']->getVillage($x+1,$y+1)
&& !isset($deco[$x+1][$y]) && !isset($deco[$x][$y+1]) && !isset($deco[$x+1][$y+1]))
{
$deco_type[$x][$y] = "berg";
$deco_type[$x+1][$y] = "berg";
$deco_type[$x][$y+1] = "berg";
$deco_type[$x+1][$y+1] = "berg";
$deco[$x][$y] = "berg4.png";
$deco[$x+1][$y] = "berg1.png";
$deco[$x][$y+1] = "berg3.png";
$deco[$x+1][$y+1] = "berg2.png";
}
}
elseif(0.3 <= $current_algo && $current_algo < 1)
{
$deco_type[$x][$y] = "forest";
}
}
}
foreach($deco_y as $y)
{
foreach($deco_x as $x)
{
switch ($deco_type[$x][$y])
{
case "gras":
$deco[$x][$y] = 'gras'.rand(1,4).'.png';
break;
case "forest":
$first = 0;
$second = 0;
$third = 0;
$fourth = 0;
if($deco_type[$x][$y-1] == "forest")
{
$first = 1;
}
if($deco_type[$x-1][$y] == "forest")
{
$second = 1;
}
if($deco_type[$x][$y+1] == "forest")
{
$third = 1;
}
if($deco_type[$x+1][$y] == "forest")
{
$fourth = 1;
}
$deco[$x][$y] = 'forest'.$first.$second.$third.$fourth.'.png';
break;
}
}
}
{/php}
{foreach from=$y_coords item=y}
<tr>
<td width="20">{$y}</td>
{foreach from=$x_coords item=x}
{if !$cl_map->getVillage($x,$y)}
<td id="tile_{$x}_{$y}" class="{$cl_map->getClass($x,$y)}">
{php}
echo '<img src="graphic/map/'.$deco[$this->_tpl_vars['x']][$this->_tpl_vars['y']].'" alt="" />';
{/php}
</td>
{else}
<td id="tile_{$x}_{$y}" class="{$cl_map->getClass($x,$y)}" style="background-color:rgb({$cl_map->getColor($x,$y)})"><a href="game.php?village={$village.id}&screen=info_village&id={$cl_map->getvillageid($x,$y)}"><img src="graphic/map/{php}$bild = $this->_tpl_vars['cl_map']->graphic($this->_tpl_vars[x],$this->_tpl_vars[y]);if (get_bonus($this->_tpl_vars[x], $this->_tpl_vars[y])){$bild = str_replace('v', 'b', $bild);}echo $bild;{/php}" onmouseover="map_popup('{$cl_map->getVillage($x,$y,"name")} ({$x}|{$y}) K{$cl_map->getcon($x,$y)}', {$cl_map->getvillage($x,$y,points)}, {$cl_map->playerinfo($x,$y)}, {$cl_map->getally($x,$y)}, false, {$x}, {$y}, {$village.id}, {$cl_map->getvillage($x,$y)})" onmouseout="map_kill()" alt="" /></a></td>
{/if}
{/foreach}
</tr>
{/foreach}
<tr>
<td height="20"></td>
{foreach from=$x_coords item=x}
<td>{$x}</td>
{/foreach}
</tr></table></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+$map.size-1}&y={$map.y}"><img src="graphic/map/map_e.png" style="z-index:1; position:relative;" alt="map/map_e.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-$map.size+1}&y={$map.y-$map.size+1}"><img src="graphic/map/map_sw.png" style="z-index:1; position:relative;" alt="map/map_sw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y-$map.size+1}"><img src="graphic/map/map_s.png" style="z-index:1; position:relative;" alt="map/map_s.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+$map.size-1}&y={$map.y-$map.size+1}"><img src="graphic/map/map_se.png" style="z-index:1; position:relative;" alt="map/map_se.png"/></a></td></tr></table></td><td valign="top">
</td></tr></table>
</td><td valign="top">
<table><tr><td valign="top"><table cellspacing="1" cellpadding="0" style="background-color: #DED3B9; border: 1px solid rgb(0, 0, 0);"><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-50}&y={$map.y+50}"><img src="graphic/map/map_nw.png" style="z-index:1; position:relative;" alt="map/map_nw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y+50}"><img src="graphic/map/map_n.png" style="z-index:1; position:relative;" alt="map/map_n.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+50}&y={$map.y+50}"><img src="graphic/map/map_ne.png" style="z-index:1; position:relative;" alt="map/map_ne.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-50}&y={$map.y}"><img src="graphic/map/map_w.png" style="z-index:1; position:relative;" alt="map/map_w.png"/></a></td><td>
<form method="POST" action="game.php?village={$village.id}&screen=map&action=bigMapOnclick">
<input type="hidden" name="startX" id="startX" value="{$xs}" />
<input type="hidden" name="startY" id="startY" value="{$ys}" />
<div style="position:relative; padding:0px">
<div style="position:absolute;z-index:100">
<input type="image" class="noneStyle" src="graphic/map/empty.png" style="width:251px;height:250px;margin:0px;padding:0px" />
</div>
<img src="graphic/continent/{$user.id}-{$conmap}-{$contime}.png">
<div id="bigMapRect" style="z-index:10; position:absolute; top:{$bigMapRectTop}px; left:{$bigMapRectLeft}px; width:{$mapSize*5-1}px; height:{$mapSize*5-1}px; border: 1px solid rgb(213, 227, 174);"></div>
</div>
</form>
</td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+50}&y={$map.y}"><img src="graphic/map/map_e.png" style="z-index:1; position:relative;" alt="map/map_e.png"/></a></td></tr><tr><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x-50}&y={$map.y-50}"><img src="graphic/map/map_sw.png" style="z-index:1; position:relative;" alt="map/map_sw.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x}&y={$map.y-50}"><img src="graphic/map/map_s.png" style="z-index:1; position:relative;" alt="map/map_s.png"/></a></td><td align="center"><a href="game.php?village={$village.id}&screen=map&x={$map.x+50}&y={$map.y-50}"><img src="graphic/map/map_se.png" style="z-index:1; position:relative;" alt="map/map_se.png"/></a></td></tr></table></td><td valign="top">
</td></tr></table>
<br />
<form action="game.php?village={$village.id}&screen=map" method="post">
<table>
<tr><td>x: <input type="text" name="x" value="{$map.x}" size="5" /> y:<input type="text" name="y" value="{$map.y}" size="5" /></td>
<td><input type="submit" value="» OK «" style="font-size: 10pt;" /></td>
</tr></table>
</form>
</td>
</tr></table>
<table style="border: 1px solid ; background-color: #DED3B9; margin-left: 2px;">
<tbody>
<tr class="nowrap">
<td/>
<td width="10" style="background-color: rgb(255, 255, 255);"/>
<td class="small">{$lang->get("village_now")}</td>
<td width="10" style="background-color: rgb(240, 200, 0);"/>
<td class="small">{$lang->get("own_villages")}</td>
<td width="10" style="background-color: rgb(0, 0, 244);"/>
<td class="small">{$lang->get("own_tribe")}</td>
<td width="10" style="background-color: rgb(150, 150, 150);"/>
<td class="small">{$lang->get("left_villages")}</td>
<td width="10" style="background-color: rgb(180, 0, 0);"/>
<td class="small">{$lang->get("other_villages")}</td>
</tr>
<tr class="nowrap">
<td class="small">{$lang->get("tribe")}:</td>
<td width="10" style="background-color: rgb(0, 160, 244);"/>
<td class="small">{$lang->get("bnd")}</td>
<td width="10" style="background-color: rgb(128, 0, 128);"/>
<td class="small">{$lang->get("nap")}</td>
<td width="10" style="background-color: rgb(244, 0, 0);"/>
<td class="small">{$lang->get("enemies")}</td>
</tr>
</tbody>
</table>
Posts: 1'611
Threads: 14
Joined: Feb 2011
Reputation:
52
Jippi!
Danke. (:
Schildkröte: "nichts ist langsamer als ich!"
Schnecke: "ich bin ganz sicher langsamer!"
Und dann kam der Internet Explorer...
Posts: 841
Threads: 31
Joined: Jun 2009
Reputation:
10
Danke!!! 5*
Ihr wollt sowas wie DS gerne online spielen - Privatserver?!
klick
Posts: 1'611
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Joined: Feb 2011
Reputation:
52
BUG : zusammen mit "Dörfer Markieren" funktioniert die Kartenverschönerung nicht.
viele grüße
Schildkröte: "nichts ist langsamer als ich!"
Schnecke: "ich bin ganz sicher langsamer!"
Und dann kam der Internet Explorer...
Posts: 3'164
Threads: 47
Joined: Dec 2008
Reputation:
205
(This post was last modified: 24.06.2011, 19:28 by SlimShady95 .)
24.06.2011, 19:28
Doch. Du musst nur die Dateien richtig zusammenfügen.
MfG Manuel
Posts: 1'611
Threads: 14
Joined: Feb 2011
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52
und wie?
Schildkröte: "nichts ist langsamer als ich!"
Schnecke: "ich bin ganz sicher langsamer!"
Und dann kam der Internet Explorer...