TWLan Forum
Erstellte Einheiten wieder löschen - Printable Version

+- TWLan Forum (https://twlan.org)
+-- Forum: Deutsch (https://twlan.org/forumdisplay.php?fid=1)
+--- Forum: Gott und die Welt (https://twlan.org/forumdisplay.php?fid=4)
+--- Thread: Erstellte Einheiten wieder löschen (/showthread.php?tid=4960)



Erstellte Einheiten wieder löschen - König Rufus - 27.04.2012

Hallo
hab vor einigen tagen slebst eine Einheit auf DSlan erstellt
die gefällt mir jetzt aber nicht mehr und ich würde sie gerne löschen
kann mir einer sagen wie das geht


RE: Erstellte Einheiten wieder löschen - Molt - 27.04.2012

Öffne htdocs/include/configs/units.php und entferne den Code-Block.
Wenn du nicht weiss, wie das geht, poste den Inhalt der Datei halt hier (in [php]-tags).

LG
Molt


RE: Erstellte Einheiten wieder löschen - König Rufus - 27.04.2012

was ist der code block ?
PHP Code:
<?php
$cl_units 
= new units();
#$lang = new aLang("configs_units", $config['lang'], $path);
//////////// Zeitfaktor vom Bau der Einehiten ////////////

$cl_units->set_unitfactor("0.665","0.94355");

///////////////////// Alle EINHEITEN /////////////////////

$cl_units->add_unit($lang->grab("configs_units""spear"),"unit_spear");
$cl_units->set_woodprice("50");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("10");
$cl_units->set_bhprice("1");
$cl_units->set_time("1000");
$cl_units->set_att("10","1.045");
$cl_units->set_def("15","1.045");
$cl_units->set_defcav("45","1.045");
$cl_units->set_defarcher("20","1.045");
$cl_units->set_speed("720");
$cl_units->set_booty("25");
$cl_units->set_needed(array());
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units""spear_des"));

$cl_units->add_unit($lang->grab("configs_units""sword"),"unit_sword");
$cl_units->set_woodprice("30");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("70");
$cl_units->set_bhprice("1");
$cl_units->set_time("1500");
$cl_units->set_att("25","1.045");
$cl_units->set_def("50","1.045");
$cl_units->set_defcav("25","1.045");
$cl_units->set_defarcher("40","1.045");
$cl_units->set_speed("900");
$cl_units->set_booty("15");
$cl_units->set_needed(array("smith"=>"1"));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units""sword_des"));

$cl_units->add_unit($lang->grab("configs_units""axe"),"unit_axe");
$cl_units->set_woodprice("60");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("40");
$cl_units->set_bhprice("1");
$cl_units->set_time("1250");
$cl_units->set_att("40","1.0455");
$cl_units->set_def("10","1.045");
$cl_units->set_defcav("5","1.045");
$cl_units->set_defarcher("10","1.045");
$cl_units->set_speed("720");
$cl_units->set_booty("10");
$cl_units->set_needed(array("smith"=>"2"));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""axe_des"));

$cl_units->add_unit($lang->grab("configs_units""archer"),"unit_archer");
$cl_units->set_woodprice("100");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("60");
$cl_units->set_bhprice("1");
$cl_units->set_time("1250");//???
$cl_units->set_att("15","1.045");
$cl_units->set_def("50","1.045");
$cl_units->set_defcav("40","1.045");
$cl_units->set_defarcher("5","1.045");
$cl_units->set_speed("1080");
$cl_units->set_booty("10");
$cl_units->set_needed(array("barracks"=>5,"smith"=>5));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""archer_des"));

$cl_units->add_unit($lang->grab("configs_units""spy"),"unit_spy");
$cl_units->set_woodprice("50");
$cl_units->set_stoneprice("50");
$cl_units->set_ironprice("20");
$cl_units->set_bhprice("2");
$cl_units->set_time("1250");
$cl_units->set_att("0","1.045");
$cl_units->set_def("2","1.045");
$cl_units->set_defcav("1","1.045");
$cl_units->set_defarcher("2","1.045");
$cl_units->set_speed("360");
$cl_units->set_booty("0");
$cl_units->set_needed(array("stable"=>1));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("spy");
$cl_units->set_description($lang->grab("configs_units""spy_des"));

$cl_units->add_unit($lang->grab("configs_units""light"),"unit_light");
$cl_units->set_woodprice("125");
$cl_units->set_stoneprice("100");
$cl_units->set_ironprice("250");
$cl_units->set_bhprice("4");
$cl_units->set_time("2400");
$cl_units->set_att("130","1.045");
$cl_units->set_def("30","1.045");
$cl_units->set_defcav("40","1.045");
$cl_units->set_defarcher("30","1.045");
$cl_units->set_speed("390");
$cl_units->set_booty("80");
$cl_units->set_needed(array("stable"=>3));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""light_des"));

$cl_units->add_unit($lang->grab("configs_units""marcher"),"unit_marcher");
$cl_units->set_woodprice("250");
$cl_units->set_stoneprice("100");
$cl_units->set_ironprice("150");
$cl_units->set_bhprice("5");
$cl_units->set_time("1250");//???
$cl_units->set_att("120","1.045");
$cl_units->set_def("40","1.045");
$cl_units->set_defcav("30","1.045");
$cl_units->set_defarcher("50","1.045");
$cl_units->set_speed("600");
$cl_units->set_booty("50");
$cl_units->set_needed(array("stable"=>"5"));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""marcher_des")); 

$cl_units->add_unit($lang->grab("configs_units""heavy"),"unit_heavy");
$cl_units->set_woodprice("200");
$cl_units->set_stoneprice("150");
$cl_units->set_ironprice("600");
$cl_units->set_bhprice("6");
$cl_units->set_time("3600");
$cl_units->set_att("150","1.045");
$cl_units->set_def("200","1.045");
$cl_units->set_defcav("80","1.045");
$cl_units->set_defarcher("180","1.045");
$cl_units->set_speed("450");
$cl_units->set_booty("50");
$cl_units->set_needed(array("stable"=>"10","smith"=>"15"));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units""heavy_des"));

$cl_units->add_unit($lang->grab("configs_units""ram"),"unit_ram");
$cl_units->set_woodprice("300");
$cl_units->set_stoneprice("200");
$cl_units->set_ironprice("200");
$cl_units->set_bhprice("5");
$cl_units->set_time("1250");
$cl_units->set_att("2","1.045");
$cl_units->set_def("20","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("20","1.045");
$cl_units->set_speed("1200");
$cl_units->set_booty("0");
$cl_units->set_needed(array("garage"=>"1"));
$cl_units->set_recruit_in("garage");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("C");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""ram_des"));

$cl_units->add_unit($lang->grab("configs_units""catapult"),"unit_catapult");
$cl_units->set_woodprice("320");
$cl_units->set_stoneprice("400");
$cl_units->set_ironprice("100");
$cl_units->set_bhprice("8");
$cl_units->set_time("1250");
$cl_units->set_att("100","1.045");
$cl_units->set_def("100","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("100","1.045");
$cl_units->set_speed("1440");
$cl_units->set_booty("0");
$cl_units->set_needed(array("garage"=>"2","smith"=>"12"));
$cl_units->set_recruit_in("garage");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("C");
$cl_units->set_attType("undefined");
$cl_units->set_description($lang->grab("configs_units""catapult_des"));

$cl_units->add_unit("Paladin","unit_knight");
$cl_units->set_woodprice("20");
$cl_units->set_stoneprice("20");
$cl_units->set_ironprice("40");
$cl_units->set_bhprice("10");
$cl_units->set_time("3600");
$cl_units->set_att("150","1.045");
$cl_units->set_def("250","1.045");
$cl_units->set_defcav("400","1.045");
$cl_units->set_defarcher("150","1.045");
$cl_units->set_speed("400");
$cl_units->set_booty("100");
$cl_units->set_needed(array());
$cl_units->set_recruit_in("statue");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("D");
$cl_units->set_attType("undefined");
$cl_units->set_description("Der edle Paladin besch&uuml;tzt dein Dorf und deine Verb&uuml;ndeten vor feindlichen Angreifern. Jeder Spieler kann nur einen Paladin haben.");

$cl_units->add_unit($lang->grab("configs_units""snob"),"unit_snob");
if(
$config['ag_style'] == 2) {
  
$cl_units->set_woodprice("40000");
  
$cl_units->set_stoneprice("50000");
  
$cl_units->set_ironprice("50000");
}
else {
  
$cl_units->set_woodprice("28000");
  
$cl_units->set_stoneprice("30000");
  
$cl_units->set_ironprice("25000");
}
$cl_units->set_bhprice("100");
$cl_units->set_time("12500");
$cl_units->set_att("30","1.045");
$cl_units->set_def("100","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("100","1.045");
$cl_units->set_speed("1800");
$cl_units->set_booty("0");
$cl_units->set_needed(array("main"=>20,"smith"=>20,"market"=>10));
$cl_units->set_recruit_in("snob");
$cl_units->set_specials(array("no_investigate"));
$cl_units->set_group("foot");
$cl_units->set_col("D");
$cl_units->set_attType("undefined");
$cl_units->set_description($lang->grab("configs_units""snob_des"));



$cl_units->add_unit("Elitekämfer","unit_ELITE");
$cl_units->set_woodprice("750");
$cl_units->set_stoneprice("750");
$cl_units->set_ironprice("750 ");
$cl_units->set_bhprice("1");
$cl_units->set_time("2000");
$cl_units->set_att("200","1.045");
$cl_units->set_def("200","1.045");
$cl_units->set_defcav("200","1.045");
$cl_units->set_defarcher("200","1.045");
$cl_units->set_speed("1000");
$cl_units->set_booty("250");
$cl_units->set_needed(array("main"=>"15","barracks"=>"20","stable"=>"15","smith"=>"10" ));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array(""));
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_description("");



$cl_units->add_unit("Axtkämpfer","unit_axe");
$cl_units->set_woodprice("60");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("40 ");
$cl_units->set_bhprice("1");
$cl_units->set_time("1250");
$cl_units->set_att("40","1.045");
$cl_units->set_def("10","1.045");
$cl_units->set_defcav("5","1.045");
$cl_units->set_defarcher("10","1.045");
$cl_units->set_speed("720");
$cl_units->set_booty("10");
$cl_units->set_needed(array("smith"=>"2" ));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array(""));
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_description("");

?>



RE: Erstellte Einheiten wieder löschen - Domi95 - 27.04.2012

Kommt drauf an welche Einheiten du jetzt wieder loshaben möchtest Wink

Warum hast du eigentlich 2 verschiedene Axtkämpfer?^^

lg Domi


RE: Erstellte Einheiten wieder löschen - König Rufus - 27.04.2012

hab ausversehen auf erstellen geklickt ist eine von den einheiten die ich löschen will
was muss ich jetzt löschen ?


RE: Erstellte Einheiten wieder löschen - Domi95 - 27.04.2012

Wenn du dir den Code mal anchaust wirst du merken das dieser sich aus mehreren Codeblöcken zusammensetzt. Am Anfang jedes Blockes steht etwa sowas

$cl_units->add_unit($lang->grab("configs_units", "spear"),"unit_spear");

an dieser Zeile kast du immer sehen um welche Einheit es sich grad handelt (hierbei sind es grad Speerkämpfer)...

Um die Einheiten wieder loszuwerden musst du einfach die ganzen Codeblöcke der Einheiten löschen, welche du nicht mehr haben willst...

Ich hoffe das war verständlich genug Wink


RE: Erstellte Einheiten wieder löschen - Molt - 27.04.2012

PHP Code:
<?php
$cl_units 
= new units();
#$lang = new aLang("configs_units", $config['lang'], $path);
//////////// Zeitfaktor vom Bau der Einehiten ////////////

$cl_units->set_unitfactor("0.665","0.94355");

///////////////////// Alle EINHEITEN /////////////////////

$cl_units->add_unit($lang->grab("configs_units""spear"),"unit_spear");
$cl_units->set_woodprice("50");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("10");
$cl_units->set_bhprice("1");
$cl_units->set_time("1000");
$cl_units->set_att("10","1.045");
$cl_units->set_def("15","1.045");
$cl_units->set_defcav("45","1.045");
$cl_units->set_defarcher("20","1.045");
$cl_units->set_speed("720");
$cl_units->set_booty("25");
$cl_units->set_needed(array());
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units""spear_des"));

$cl_units->add_unit($lang->grab("configs_units""sword"),"unit_sword");
$cl_units->set_woodprice("30");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("70");
$cl_units->set_bhprice("1");
$cl_units->set_time("1500");
$cl_units->set_att("25","1.045");
$cl_units->set_def("50","1.045");
$cl_units->set_defcav("25","1.045");
$cl_units->set_defarcher("40","1.045");
$cl_units->set_speed("900");
$cl_units->set_booty("15");
$cl_units->set_needed(array("smith"=>"1"));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units""sword_des"));

$cl_units->add_unit($lang->grab("configs_units""axe"),"unit_axe");
$cl_units->set_woodprice("60");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("40");
$cl_units->set_bhprice("1");
$cl_units->set_time("1250");
$cl_units->set_att("40","1.0455");
$cl_units->set_def("10","1.045");
$cl_units->set_defcav("5","1.045");
$cl_units->set_defarcher("10","1.045");
$cl_units->set_speed("720");
$cl_units->set_booty("10");
$cl_units->set_needed(array("smith"=>"2"));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""axe_des"));

$cl_units->add_unit($lang->grab("configs_units""archer"),"unit_archer");
$cl_units->set_woodprice("100");
$cl_units->set_stoneprice("30");
$cl_units->set_ironprice("60");
$cl_units->set_bhprice("1");
$cl_units->set_time("1250");//???
$cl_units->set_att("15","1.045");
$cl_units->set_def("50","1.045");
$cl_units->set_defcav("40","1.045");
$cl_units->set_defarcher("5","1.045");
$cl_units->set_speed("1080");
$cl_units->set_booty("10");
$cl_units->set_needed(array("barracks"=>5,"smith"=>5));
$cl_units->set_recruit_in("barracks");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("A");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""archer_des"));

$cl_units->add_unit($lang->grab("configs_units""spy"),"unit_spy");
$cl_units->set_woodprice("50");
$cl_units->set_stoneprice("50");
$cl_units->set_ironprice("20");
$cl_units->set_bhprice("2");
$cl_units->set_time("1250");
$cl_units->set_att("0","1.045");
$cl_units->set_def("2","1.045");
$cl_units->set_defcav("1","1.045");
$cl_units->set_defarcher("2","1.045");
$cl_units->set_speed("360");
$cl_units->set_booty("0");
$cl_units->set_needed(array("stable"=>1));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("spy");
$cl_units->set_description($lang->grab("configs_units""spy_des"));

$cl_units->add_unit($lang->grab("configs_units""light"),"unit_light");
$cl_units->set_woodprice("125");
$cl_units->set_stoneprice("100");
$cl_units->set_ironprice("250");
$cl_units->set_bhprice("4");
$cl_units->set_time("2400");
$cl_units->set_att("130","1.045");
$cl_units->set_def("30","1.045");
$cl_units->set_defcav("40","1.045");
$cl_units->set_defarcher("30","1.045");
$cl_units->set_speed("390");
$cl_units->set_booty("80");
$cl_units->set_needed(array("stable"=>3));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""light_des"));

$cl_units->add_unit($lang->grab("configs_units""marcher"),"unit_marcher");
$cl_units->set_woodprice("250");
$cl_units->set_stoneprice("100");
$cl_units->set_ironprice("150");
$cl_units->set_bhprice("5");
$cl_units->set_time("1250");//???
$cl_units->set_att("120","1.045");
$cl_units->set_def("40","1.045");
$cl_units->set_defcav("30","1.045");
$cl_units->set_defarcher("50","1.045");
$cl_units->set_speed("600");
$cl_units->set_booty("50");
$cl_units->set_needed(array("stable"=>"5"));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""marcher_des")); 

$cl_units->add_unit($lang->grab("configs_units""heavy"),"unit_heavy");
$cl_units->set_woodprice("200");
$cl_units->set_stoneprice("150");
$cl_units->set_ironprice("600");
$cl_units->set_bhprice("6");
$cl_units->set_time("3600");
$cl_units->set_att("150","1.045");
$cl_units->set_def("200","1.045");
$cl_units->set_defcav("80","1.045");
$cl_units->set_defarcher("180","1.045");
$cl_units->set_speed("450");
$cl_units->set_booty("50");
$cl_units->set_needed(array("stable"=>"10","smith"=>"15"));
$cl_units->set_recruit_in("stable");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("B");
$cl_units->set_attType("def");
$cl_units->set_description($lang->grab("configs_units""heavy_des"));

$cl_units->add_unit($lang->grab("configs_units""ram"),"unit_ram");
$cl_units->set_woodprice("300");
$cl_units->set_stoneprice("200");
$cl_units->set_ironprice("200");
$cl_units->set_bhprice("5");
$cl_units->set_time("1250");
$cl_units->set_att("2","1.045");
$cl_units->set_def("20","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("20","1.045");
$cl_units->set_speed("1200");
$cl_units->set_booty("0");
$cl_units->set_needed(array("garage"=>"1"));
$cl_units->set_recruit_in("garage");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("C");
$cl_units->set_attType("off");
$cl_units->set_description($lang->grab("configs_units""ram_des"));

$cl_units->add_unit($lang->grab("configs_units""catapult"),"unit_catapult");
$cl_units->set_woodprice("320");
$cl_units->set_stoneprice("400");
$cl_units->set_ironprice("100");
$cl_units->set_bhprice("8");
$cl_units->set_time("1250");
$cl_units->set_att("100","1.045");
$cl_units->set_def("100","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("100","1.045");
$cl_units->set_speed("1440");
$cl_units->set_booty("0");
$cl_units->set_needed(array("garage"=>"2","smith"=>"12"));
$cl_units->set_recruit_in("garage");
$cl_units->set_specials(array());
$cl_units->set_group("foot");
$cl_units->set_col("C");
$cl_units->set_attType("undefined");
$cl_units->set_description($lang->grab("configs_units""catapult_des"));

$cl_units->add_unit("Paladin","unit_knight");
$cl_units->set_woodprice("20");
$cl_units->set_stoneprice("20");
$cl_units->set_ironprice("40");
$cl_units->set_bhprice("10");
$cl_units->set_time("3600");
$cl_units->set_att("150","1.045");
$cl_units->set_def("250","1.045");
$cl_units->set_defcav("400","1.045");
$cl_units->set_defarcher("150","1.045");
$cl_units->set_speed("400");
$cl_units->set_booty("100");
$cl_units->set_needed(array());
$cl_units->set_recruit_in("statue");
$cl_units->set_specials(array());
$cl_units->set_group("cav");
$cl_units->set_col("D");
$cl_units->set_attType("undefined");
$cl_units->set_description("Der edle Paladin besch&uuml;tzt dein Dorf und deine Verb&uuml;ndeten vor feindlichen Angreifern. Jeder Spieler kann nur einen Paladin haben.");

$cl_units->add_unit($lang->grab("configs_units""snob"),"unit_snob");
if(
$config['ag_style'] == 2) {
  
$cl_units->set_woodprice("40000");
  
$cl_units->set_stoneprice("50000");
  
$cl_units->set_ironprice("50000");
}
else {
  
$cl_units->set_woodprice("28000");
  
$cl_units->set_stoneprice("30000");
  
$cl_units->set_ironprice("25000");
}
$cl_units->set_bhprice("100");
$cl_units->set_time("12500");
$cl_units->set_att("30","1.045");
$cl_units->set_def("100","1.045");
$cl_units->set_defcav("50","1.045");
$cl_units->set_defarcher("100","1.045");
$cl_units->set_speed("1800");
$cl_units->set_booty("0");
$cl_units->set_needed(array("main"=>20,"smith"=>20,"market"=>10));
$cl_units->set_recruit_in("snob");
$cl_units->set_specials(array("no_investigate"));
$cl_units->set_group("foot");
$cl_units->set_col("D");
$cl_units->set_attType("undefined");
$cl_units->set_description($lang->grab("configs_units""snob_des"));

?>

Elitekämpfer und 2ter Axtkämpfer gelöscht.


RE: Erstellte Einheiten wieder löschen - Habeneter - 28.04.2012

Ich würde gerne eigene Truppen selbst hinzufügen kann mir das mal einer erklären bitte ?


RE: Erstellte Einheiten wieder löschen - Domi95 - 28.04.2012

Wer sucht, der findet Wink

http://de.twlan.org/showthread.php?tid=3710&highlight=Eigene+Einheite



RE: Erstellte Einheiten wieder löschen - Habeneter - 28.04.2012

Geht bei mir nicht kommt imer so error is auch nicht so wichtig ^^